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Original file line number Diff line number Diff line change
@@ -0,0 +1,33 @@
<Project Sdk="Microsoft.NET.Sdk">

<PropertyGroup>
<TargetFramework>net35</TargetFramework>
<AssemblyName>BepInEx5Plugins.Ash.Alisa.HudAnimationFix</AssemblyName>
<Description>HudAnimationFix</Description>
<Version>1.0.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>9.0</LangVersion>
</PropertyGroup>

<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.*" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.*" />
<PackageReference Include="UnityEngine.Modules" Version="5.6.7" IncludeAssets="compile" />
</ItemGroup>

<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>

<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\lib\SteamRelease\Assembly-CSharp.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>

<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="xcopy /Y /Q /C /I &quot;$(OutDir)&quot; &quot;..\$(OutDir)\$(TargetName)\&quot;" />
</Target>
</Project>
Original file line number Diff line number Diff line change
@@ -0,0 +1,137 @@
using HarmonyLib;
using System;
using System.Reflection;
using UnityEngine;

namespace BepInEx5Plugins.Ash.Alisa.HudAnimationFix.HarmonyPatches
{
[HarmonyPatch(typeof(QuickUIController), "Update")]
public class QuickUIController_Update
{
private static MethodInfo QuickUIController_MeleeTarget;
private static MethodInfo QuickUIController_FireBallTarget;
private static MethodInfo QuickUIController_DualPistolTarget;
private static MethodInfo QuickUIController_LMGTarget;
private static MethodInfo QuickUIController_Target;
private static MethodInfo QuickUIController_CurrentWeapon;
private static MethodInfo QuickUIController_HealthBar;
private static MethodInfo QuickUIController_NotHiddenCheck;

public static bool Prepare(MethodBase original)
{
if (original is null)
{
try
{
QuickUIController_MeleeTarget = typeof(QuickUIController).GetMethod("MeleeTarget", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_FireBallTarget = typeof(QuickUIController).GetMethod("FireBallTarget", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_DualPistolTarget = typeof(QuickUIController).GetMethod("DualPistolTarget", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_LMGTarget = typeof(QuickUIController).GetMethod("LMGTarget", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_Target = typeof(QuickUIController).GetMethod("Target", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_CurrentWeapon = typeof(QuickUIController).GetMethod("CurrentWeapon", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_HealthBar = typeof(QuickUIController).GetMethod("HealthBar", BindingFlags.NonPublic | BindingFlags.Instance);
QuickUIController_NotHiddenCheck = typeof(QuickUIController).GetMethod("NotHiddenCheck", BindingFlags.NonPublic | BindingFlags.Instance);
}
catch (Exception exception)
{
Console.WriteLine(exception);
return false;
}
}

return true;
}

// Immediately return the quickbar if the animation was stopped before it could finish.
public static void Postfix(QuickUIController __instance
, ref WeaponControl ___weaponControl
, ref RectTransform ___myTransform
, ref Vector3 ___hidePos
, ref Vector3 ___showPos
, ref Interaction ___interact
, ref PauzeGame ___pauze
)
{
if ((ProgressManager.instance.data.slot01Weapon == 3 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 3 && ___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot01Weapon == 0 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 0 && ___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot01Weapon == -1 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == -1 && ___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot01Weapon == 12 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 12 && ___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot01Weapon == 13 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 13 && ___weaponControl.weaponSwitched))
{
QuickUIController_MeleeTarget.Invoke(__instance, null);
}
else if ((ProgressManager.instance.data.slot01Weapon == -3 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == -3 && ___weaponControl.weaponSwitched))
{
QuickUIController_FireBallTarget.Invoke(__instance, null);
}
else if ((ProgressManager.instance.data.slot01Weapon == 10 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 10 && ___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot01Weapon == 14 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 14 && ___weaponControl.weaponSwitched))
{
QuickUIController_DualPistolTarget.Invoke(__instance, null);
}
else if ((ProgressManager.instance.data.slot01Weapon == 11 && !___weaponControl.weaponSwitched) || (ProgressManager.instance.data.slot02Weapon == 11 && ___weaponControl.weaponSwitched))
{
QuickUIController_LMGTarget.Invoke(__instance, null);
}
else
{
QuickUIController_Target.Invoke(__instance, null);
}

QuickUIController_CurrentWeapon.Invoke(__instance, null);
QuickUIController_HealthBar.Invoke(__instance, null);
QuickUIController_NotHiddenCheck.Invoke(__instance, null);

if (___pauze.pauzed || ___pauze.softPauzed)
{
__instance.returningPos = true;
}

if (___weaponControl.isAiming)
{
__instance.StopAllCoroutines();

// return only when it's in full position.
__instance.returningPos = false;

if (___myTransform.localPosition != ___showPos)
{
___myTransform.localPosition = Vector3.MoveTowards(___myTransform.localPosition, ___showPos, 2000f * Time.deltaTime);
}
else
{
___myTransform.localPosition = ___showPos;
}
}
else
{
if (___myTransform.localPosition != ___showPos)
{
__instance.returningPos = true;
}
}

if (___weaponControl.isAiming)
{
__instance.isActive = true;
}
else
{
__instance.isActive = false;
}

if (__instance.returningPos)
{
if (___myTransform.localPosition != ___hidePos)
{
___myTransform.localPosition = Vector3.MoveTowards(___myTransform.localPosition, ___hidePos, 2000f * Time.deltaTime);
}
else
{
___myTransform.localPosition = ___hidePos;
__instance.returningPos = false;
}
}

if (___interact.interactionIsActive)
{
__instance.returningPos = true;
}
}
}
}
6 changes: 6 additions & 0 deletions BepInEx5Plugins.Ash.Alisa.HudAnimationFix/NuGet.Config
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<packageSources>
<add key="BepInEx" value="https://nuget.bepinex.dev/v3/index.json" />
</packageSources>
</configuration>
26 changes: 26 additions & 0 deletions BepInEx5Plugins.Ash.Alisa.HudAnimationFix/Plugin.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
using BepInEx;
using HarmonyLib;
using System;

namespace BepInEx5Plugins.Ash.Alisa.HudAnimationFix
{
[BepInPlugin(PluginInfo.PLUGIN_GUID, PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
try
{
Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded!");

var harmony = new Harmony(Info.Metadata.GUID);

harmony.PatchAll();
}
catch (Exception exception)
{
Console.WriteLine(exception);
}
}
}
}