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Basic Gravestone
Ethan Costa edited this page Oct 8, 2024
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1 revision
First, you'll need to create the base of the datapack. The structure of the datapack should look like this :
└─ data
└─ [namespace]
└─ gravestones
└─ gravestone1.json
└─ gravestone2.json
Here what a basic gravestone looks like :
{
"id": "graveyards:arachnophobe",
"level": 1,
"monsters": [
{
"type": "minecraft:spider"
},
{
"type": "minecraft:spider"
},
{
"type": "minecraft:spider"
},
{
"type": "minecraft:spider"
}
],
"rewards": {
"experience": 3,
"loot_table": "minecraft:chests/ancient_city"
}
}id : the resourcelocation of the gravestone
level : at which level of gravestone this gravestone can be started
monsters : a list of monsters that will spawn
loot_table : the loot table that will spawn when the player will finished the gravestone
experience : the experience level that the player will receive