SCP - Containment Breach Revival is an In-Development remake of SCP - Containment Breach built on the Unity 6.3 Engine.
Play the latest Windows (Linux and MacOs Coming Soon) releases on Itch.io: https://thatjamguy.itch.io/scpcbr
SCP:CBR Discord Server: https://discord.gg/rarnCP68Dk
No, I don't know how to fix your roblox related issue.
For a basic form of contributing, you can open an issue. If you'd like to more directly contribute, feel free to fork the repository and make your changes there. Once finished you can open a pull request and if approved it will be merged. For any further questions or details you wish to provide (Or if you just want to hang out), you can find me on my Discord server which is linked above.
It's recommended that you have at least intermediate knowledge on the Unity Game Engine, Good Coding Practices and SCP - Containment Breach before attempting to contribute larger changes as this is intended to be a large scale game by the time it's done.
What to Contribute
- Code / system refactors
- Additional content from the base game not already present
- Additional content not from the base game that would improve the game
- Changes to existing content / systems that would improve developer or player experience
- Anything I haven't already mentioned that would speed up development and help make a better game
For code refactors/additions it's preferable that you can write code better than I can (Which probably isn't very hard), but anything helps as long as it won't be a headache to debug it later.
Before even touching this repository, you'll want to have the following programs installed on your computer:
- Unity Game Engine
- Visual Studio 2026 (Or other IDE. VS can also be auto installed via Unity Hub)
- FMOD Studio 2.03
- Git
- GitHub Desktop (Optional but recommended unless you know how to use the Git command line)
First you must ask yourself: "Am I downloading this repository to contribute large and/or imporortant changes or to poke around and possibly contribute more indirectly?" Deciding to take the poking around method doesn't mean you can't help, as you can still create issues or talk to me directly via Discord based on things you discover or change during your time in the project.
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FOR DIRECT LARGER CONTRIBUTIONS
- Install the latest version of Unity via the hub that SCP:CBR Supports (In this case 6000.3.13f1 at the time of writing)
- Before you proceed with the installation, ensure the following modules are checked to be included:
- Visual Studio 2026 (If not already installed)
- Windows Build Support (IL2CPP)
- Create a fork of this repository. This will allow you to create pull requests.
- Use GitHub Desktop (Or Git CLI) to clone the most up to date branch from your fork of the repository. (IE. The
Unstablebranch might be more Up-To-Date than themainbranch) - In Unity Hub, click ADD > Add Project From Disk and open the SCP-CB-Revival folder
- Unity should handle opening the project just fine and if any FMOD related issues show up, visit SCP-CBR-FMOD
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FOR POKING AROUND
- Install the latest version of Unity via the hub that SCP:CBR Supports (In this case 6000.3.13f1 at the time of writing)
- Before you proceed with the installation, ensure the following modules are checked to be included:
- Visual Studio 2026 (If not already installed)
- Windows Build Support (IL2CPP)
- To get the project onto your computer, you can either:
- A) Go to the most Up-To-Date branch on the repository on the web and click CODE > Donwload ZIP. Ensure you extract this before opening it.
- B) Use GitHub Desktop (Or Git CLI) to clone the most up to date branch from the repository. (IE. The
Unstablebranch might be more Up-To-Date than themainbranch)
- In Unity Hub, click ADD > Add Project From Disk and open the SCP-CB-Revival folder
- Unity should handle opening the project just fine and if any FMOD related issues show up, visit SCP-CBR-FMOD
This step assumes you followed the first method of cloning the repository to your computer. This step will cover the process of submtting it to the main repository for review.
- Ensure you have both committed and pushed your changes to your fork of the repository
- Upon returning the this primary repository you should be given the option to make a pull request to merge your fork with it
- When submitting your PR, keep it detailed where applicable (Why did you make the pull request? What did you change? etc.)
- Submit the PR and if approved it will be merged with the official SCP-CB-Revival. When credits are added you will be included.
SCP - Containment Breach Revival and it's source code are licensed under Creative Commons Attribution-ShareAlike 4.0 License.