@@ -9,7 +9,7 @@ set(GAMEENGINEDEVICE_SRC
99 Include /W3DDevice/GameClient/BaseHeightMap.h
1010# Include/W3DDevice/GameClient/camerashakesystem.h
1111 Include /W3DDevice/GameClient/FlatHeightMap.h
12- # Include/W3DDevice/GameClient/HeightMap.h
12+ Include /W3DDevice/GameClient/HeightMap.h
1313# Include/W3DDevice/GameClient/Module/W3DDebrisDraw.h
1414# Include/W3DDevice/GameClient/Module/W3DDefaultDraw.h
1515# Include/W3DDevice/GameClient/Module/W3DDependencyModelDraw.h
@@ -29,8 +29,8 @@ set(GAMEENGINEDEVICE_SRC
2929# Include/W3DDevice/GameClient/Module/W3DTracerDraw.h
3030 Include /W3DDevice/GameClient/Module/W3DTreeDraw.h
3131# Include/W3DDevice/GameClient/Module/W3DTruckDraw.h
32- # Include/W3DDevice/GameClient/TerrainTex.h
33- # Include/W3DDevice/GameClient/TileData.h
32+ Include /W3DDevice/GameClient/TerrainTex.h
33+ Include /W3DDevice/GameClient/TileData.h
3434# Include/W3DDevice/GameClient/W3DAssetManager.h
3535# Include/W3DDevice/GameClient/W3DAssetManagerExposed.h
3636# Include/W3DDevice/GameClient/W3DBibBuffer.h
@@ -67,17 +67,17 @@ set(GAMEENGINEDEVICE_SRC
6767 Include /W3DDevice/GameClient/W3DSnow.h
6868# Include/W3DDevice/GameClient/W3DStatusCircle.h
6969 Include /W3DDevice/GameClient/W3DTerrainBackground.h
70- # Include/W3DDevice/GameClient/W3DTerrainTracks.h
71- # Include/W3DDevice/GameClient/W3DTerrainVisual.h
72- # Include/W3DDevice/GameClient/W3DTreeBuffer.h
70+ Include /W3DDevice/GameClient/W3DTerrainTracks.h
71+ Include /W3DDevice/GameClient/W3DTerrainVisual.h
72+ Include /W3DDevice/GameClient/W3DTreeBuffer.h
7373 Include /W3DDevice/GameClient/W3DVideoBuffer.h
7474 Include /W3DDevice/GameClient/W3DView.h
7575# Include/W3DDevice/GameClient/W3DVolumetricShadow.h
7676 Include /W3DDevice/GameClient/W3DWater.h
7777 Include /W3DDevice/GameClient/W3DWaterTracks.h
7878# Include/W3DDevice/GameClient/W3DWaypointBuffer.h
7979# Include/W3DDevice/GameClient/W3DWebBrowser.h
80- # Include/W3DDevice/GameClient/WorldHeightMap.h
80+ Include /W3DDevice/GameClient/WorldHeightMap.h
8181# Include/W3DDevice/GameLogic/W3DGameLogic.h
8282# Include/W3DDevice/GameLogic/W3DGhostObject.h
8383# Include/W3DDevice/GameLogic/W3DTerrainLogic.h
@@ -136,13 +136,13 @@ set(GAMEENGINEDEVICE_SRC
136136# Source/W3DDevice/GameClient/GUI/W3DGameFont.cpp
137137# Source/W3DDevice/GameClient/GUI/W3DGameWindow.cpp
138138# Source/W3DDevice/GameClient/GUI/W3DGameWindowManager.cpp
139- # Source/W3DDevice/GameClient/HeightMap.cpp
139+ Source /W3DDevice/GameClient/HeightMap.cpp
140140# Source/W3DDevice/GameClient/Shadow/W3DBufferManager.cpp
141141# Source/W3DDevice/GameClient/Shadow/W3DProjectedShadow.cpp
142142# Source/W3DDevice/GameClient/Shadow/W3DShadow.cpp
143143# Source/W3DDevice/GameClient/Shadow/W3DVolumetricShadow.cpp
144- # Source/W3DDevice/GameClient/TerrainTex.cpp
145- # Source/W3DDevice/GameClient/TileData.cpp
144+ Source /W3DDevice/GameClient/TerrainTex.cpp
145+ Source /W3DDevice/GameClient/TileData.cpp
146146# Source/W3DDevice/GameClient/W3DAssetManager.cpp
147147# Source/W3DDevice/GameClient/W3DAssetManagerExposed.cpp
148148# Source/W3DDevice/GameClient/W3DBibBuffer.cpp
@@ -169,16 +169,16 @@ set(GAMEENGINEDEVICE_SRC
169169 Source /W3DDevice/GameClient/W3DSnow.cpp
170170# Source/W3DDevice/GameClient/W3DStatusCircle.cpp
171171 Source /W3DDevice/GameClient/W3DTerrainBackground.cpp
172- # Source/W3DDevice/GameClient/W3DTerrainTracks.cpp
173- # Source/W3DDevice/GameClient/W3DTerrainVisual.cpp
174- # Source/W3DDevice/GameClient/W3DTreeBuffer.cpp
172+ Source /W3DDevice/GameClient/W3DTerrainTracks.cpp
173+ Source /W3DDevice/GameClient/W3DTerrainVisual.cpp
174+ Source /W3DDevice/GameClient/W3DTreeBuffer.cpp
175175 Source /W3DDevice/GameClient/W3DVideoBuffer.cpp
176176 Source /W3DDevice/GameClient/W3DView.cpp
177177# Source/W3DDevice/GameClient/W3dWaypointBuffer.cpp
178178# Source/W3DDevice/GameClient/W3DWebBrowser.cpp
179179 Source /W3DDevice/GameClient/Water/W3DWater.cpp
180180 Source /W3DDevice/GameClient/Water/W3DWaterTracks.cpp
181- # Source/W3DDevice/GameClient/WorldHeightMap.cpp
181+ Source /W3DDevice/GameClient/WorldHeightMap.cpp
182182# Source/W3DDevice/GameLogic/W3DGameLogic.cpp
183183# Source/W3DDevice/GameLogic/W3DGhostObject.cpp
184184# Source/W3DDevice/GameLogic/W3DTerrainLogic.cpp
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