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Pull requests: TheSuperHackers/GeneralsGameCode
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refactor(CMake): Use cmake_host_system_information to handle 32/64 bit registry queries
#1943
opened Dec 3, 2025 by
bobtista
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bugfix(mouse): Prevent cursor capture when mouse is outside of app window
Bug
Something is not working right, typically is user facing
Input
Minor
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
build: remove redundant inline specifiers from implicitly inline functions
#1936
opened Dec 1, 2025 by
bobtista
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feat(hotkey): Enable players to hold down hotkeys to queue multiple units
Enhancement
Is new feature or request
Input
refactor(perf): change aiDoCommand to take non-const pointer for move semantics
#1924
opened Nov 29, 2025 by
bobtista
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bugfix: GLA Bomb Truck now consistently plays detonation weapon effects
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
GLA
Affects GLA faction
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#1919
opened Nov 28, 2025 by
Stubbjax
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perf(namekey): Remove superfluous AsciiString allocations for name key lookups
Minor
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
Refactor
Edits the code with insignificant behavior changes, is never user facing
feature(WorldBuilder): add all operation modes to single brush tool
Enhancement
Is new feature or request
WorldBuilder
Relates to World Builder
#1910
opened Nov 25, 2025 by
DimitrisKalyvas
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Use move for std::vector instead of copying in path functions
Minor
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
bugfix(weapon): fix patriot assist system extended range bug
NoRetail
This fix or change is not applicable with Retail game compatibility
bugfix: Preserve unit behaviour when transferring assets to allies
Bug
Something is not working right, typically is user facing
Design
Is a matter of game design
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1885
opened Nov 19, 2025 by
Stubbjax
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bugfix: Undetected mines can now be approached when using a disarm weapon
AI
Is AI related
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1883
opened Nov 19, 2025 by
Stubbjax
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bugfix: Allow immediate resumed construction of buildings if the existing builder dies
Bug
Something is not working right, typically is user facing
Controversial
Is controversial
Gen
Relates to Generals
Input
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1872
opened Nov 17, 2025 by
Stubbjax
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bugfix: Builders now resume their task after having been disabled
AI
Is AI related
Bug
Something is not working right, typically is user facing
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1870
opened Nov 17, 2025 by
Stubbjax
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bugfix: Invalidate current dozer / worker build task if the target scaffold no longer exists
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#1868
opened Nov 16, 2025 by
Stubbjax
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feat(scriptcompiler): add standalone SCB JSON converter
#1856
opened Nov 14, 2025 by
bobtista
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refactor(dx8): Replace unsafe Matrix4x4/D3DMATRIX casts with proper transpose conversion
#1852
opened Nov 13, 2025 by
bobtista
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Fix lobby game sorting to properly sort CRC mismatches to bottom
#1845
opened Nov 13, 2025 by
bobtista
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fix(registry): prioritize HKEY_CURRENT_USER over HKEY_LOCAL_MACHINE
#1844
opened Nov 13, 2025 by
bobtista
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build(debug): add CMake option for debug cheats in release builds
#1842
opened Nov 13, 2025 by
bobtista
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