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Optimization made for props made for zh broke the destructibility of props. Props in singleplayer are destructible while in multiplayer its not
Props will randomly pick a model from the map if the map have tons of props.
Props disable feature from game options doesnt work at all.
The text was updated successfully, but these errors were encountered:
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Optimization made for props made for zh broke the destructibility of props.
Props in singleplayer are destructible while in multiplayer its not
Props will randomly pick a model from the map if the map have tons of props.
Props disable feature from game options doesnt work at all.
The text was updated successfully, but these errors were encountered: