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delete progress checkpoint
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TheSwiftKnight committed Jun 23, 2024
1 parent e64d706 commit 6130e37
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Showing 6 changed files with 1 addition and 102 deletions.
4 changes: 0 additions & 4 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -19,12 +19,8 @@ add_executable(2024_I2P2_TowerDefense_with_answer
Engine/AudioHelper.hpp
Engine/Collider.cpp
Engine/Collider.hpp
UI/Animation/DirtyEffect.cpp
UI/Animation/DirtyEffect.hpp
Enemy/Enemy.cpp
Enemy/Enemy.hpp
UI/Animation/ExplosionEffect.cpp
UI/Animation/ExplosionEffect.hpp
Engine/GameEngine.cpp
Engine/GameEngine.hpp
Engine/Group.cpp
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2 changes: 1 addition & 1 deletion Enemy/Enemy.cpp
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Expand Up @@ -20,7 +20,7 @@ PlayScene* Enemy::getPlayScene() {
return dynamic_cast<PlayScene*>(Engine::GameEngine::GetInstance().GetActiveScene());
}
void Enemy::OnExplode() {
getPlayScene()->EffectGroup->AddNewObject(new ExplosionEffect(Position.x, Position.y));
// getPlayScene()->EffectGroup->AddNewObject(new ExplosionEffect(Position.x, Position.y));
std::random_device dev;
std::mt19937 rng(dev());
std::uniform_int_distribution<std::mt19937::result_type> distId(1, 3);
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30 changes: 0 additions & 30 deletions UI/Animation/DirtyEffect.cpp

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18 changes: 0 additions & 18 deletions UI/Animation/DirtyEffect.hpp

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28 changes: 0 additions & 28 deletions UI/Animation/ExplosionEffect.cpp

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21 changes: 0 additions & 21 deletions UI/Animation/ExplosionEffect.hpp

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