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Bdat Editor Improvements#17

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threethan wants to merge 12 commits intoThealexbarney:masterfrom
threethan:master
Open

Bdat Editor Improvements#17
threethan wants to merge 12 commits intoThealexbarney:masterfrom
threethan:master

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@threethan
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I've modified the bdat editor with some improvements.

  • If a bdat fails to open with Game.XB2, Game.XBX will be used instead. If that also fails, Game.XB1DE will be used.
  • Arrays are now displayed as colon-separated values, and can be edited
  • Flags are now displayed as 'True' or 'False' and can be edited
  • UI layout has been changed a bit, you can now see the name of the file and table you are editing. A reload button has also been added

The code isn't the cleanest, but it should work without overlapping or breaking anything else.

@threethan
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Thanks to @marcussacana the code is now much cleaner, and a basic translation tool has been added.

This only modifies the bdat editor part of XbTool and shouldn't modify any core functionality or conflict with more recent commits.

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