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StateEngines

while getting beyond the delay()-command within Arduino I came across the concept of the StateEngine as covered in several Tutorials. It allows for a sort of Multi-Tasking while leaving CPU-pwr for other tasks. A logical next step would be to write everything in OOP.

A LED&Key-Shield was lying around and there was intel online about its useage. I ended up using the LEDs as the eight engines which have completely independent states (on- and off-Times).

TM1638

TM1638_StateEng

serves as an example.

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Learning the concept of StateEngines as tool to manage CPU handling quasi MultiTasking

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