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A builder's thought
I would say this is a very exotic case. No normal building workflow would normally lead into this issue. The reason I ran into this is when I was shaping the terrain for my water room (stacked room). The upper dry room originally had opacity portal and double sided textures for the water. When I started shaping later on to add walls, slanted floors etc, I started noticing this issue.
My initial reaction was confusion and worries. I thought I was messing up the boundaries of my floors/ceilings and causing geometry issues. The worries got worse when I re-applied the portals and it would persist. When Nickelony mentioned it may be rendering issue I felt relief.
To Reproduce
The uploaded video shows that if you apply double sided textures to floors, walls or ceilings it will cause those sectors Geometry Mode to show double sided view as well.
2026-07-30.10-24-27.mp4
I checked 1.11 as well, it can be reproduced there as well.
Expected Behaviour
You're not suppose to see the "back side" of floors, walls or ceilings in Geometry Mode. Otherwise the builders would get confused very fast within complex room structures.
Tomb Editor Version
v2.0 Release Candidate 1
Game Engine
Tomb Engine
Describe the Bug
A builder's thought
I would say this is a very exotic case. No normal building workflow would normally lead into this issue. The reason I ran into this is when I was shaping the terrain for my water room (stacked room). The upper dry room originally had opacity portal and double sided textures for the water. When I started shaping later on to add walls, slanted floors etc, I started noticing this issue.
My initial reaction was confusion and worries. I thought I was messing up the boundaries of my floors/ceilings and causing geometry issues. The worries got worse when I re-applied the portals and it would persist. When Nickelony mentioned it may be rendering issue I felt relief.
To Reproduce
The uploaded video shows that if you apply double sided textures to floors, walls or ceilings it will cause those sectors Geometry Mode to show double sided view as well.
2026-07-30.10-24-27.mp4
I checked 1.11 as well, it can be reproduced there as well.
Expected Behaviour
You're not suppose to see the "back side" of floors, walls or ceilings in Geometry Mode. Otherwise the builders would get confused very fast within complex room structures.