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Config file
- Introduction
- Adding new drop item
- Adding enchantments
- Specifing item drop on Y level range
- Adding a custom name to item
- Adding command execution
- Drop from ores
- Ore whitelist
- Mystery Chest
- Other config parameters:
- Example basic item configuration
- Example full item configuration
- Example config file
The configuration of this plugin is written in the config.yml
file, which according to Wikipedia is a human-readable data serialization language. In this language/file indents are important (usually its 2 spaces or tab). Every indent represents a new section/subsection. To add a comment you simply write #
before the text - it won't be read by the computer. It's really simple and easy to understand by us, humans.
To add a new material you have to find chances:
section. Usually it is somewhere in the beginning of the file. After you've found it you have to go to a new line and make an indent. Now add item that you want to be dropped like this:
MATERIAL_NAME:
fortune-0:
chance: <FLOATING_POINT_NUMBER>
max-amount: <INTEGER_NUMBER>
min-amount: <INTEGER_NUMBER>
fortune-1:
chance: <FLOATING_POINT_NUMBER>
max-amount: <INTEGER_NUMBER>
min-amount: <INTEGER_NUMBER>
fortune-2:
chance: <FLOATING_POINT_NUMBER>
max-amount: <INTEGER_NUMBER>
min-amount: <INTEGER_NUMBER>
fortune-3:
chance: <FLOATING_POINT_NUMBER>
max-amount: <INTEGER_NUMBER>
min-amount: <INTEGER_NUMBER>
# The following lines are optional
enchant:
ENCHANT_NAME: <ENCHANT_LEVEL>
minLevel: <INTEGER> # This is optional. Sets minimal Y level the item can be dropped on.
maxLevel: <INTEGER> # Also optional, but if minLevel is specified, then required. Sets maximal Y level the item can be dropped on
customName: "&2Example item name coloured green" # Optional, used to set the custom name of dropped item.
Where MATERIAL_NAME
is a Minecraft material specified on this webpage and ENCHANT_NAME
is an enchant specified here (Usually its the same as the in-game enchant, but sometimes its different - i.e. Fortune is specified as LOOT_BONUS_BLOCKS
, so BE AWARE)
Every item section has to include four subsections:
-
fortune-0
- what happens when a player is holding a pickaxe with no fortune on it -
fortune-1
- what happens when a player is holding a pickaxe enchanted fortune 1 -
fortune-2
- what happens when a player is holding a pickaxe enchanted fortune 2 -
fortune-3
- what happens when a player is holding a pickaxe enchanted fortune 3
Every one of these has to additionally include:
-
chance
- a chance of this item dropped specified by a number from 0 to 1 (i.e.chance: 0.2
) -
min-amount
- a minimal amount of items to be dropped (i.e.max-amount: 2
) -
max-amount
- a maximal amount of items to be dropped (i.e.max-amount: 2
)
Additionally, it is optional to add an enchant for the item. To do this, in the MATERIAL_NAME
subsection you have to add something like this:
enchant:
ENCHANT_NAME: <enchant level>
This is a recently added feature, so if you encounter any errors please let us know!
This plugin also supports item drop on specific Y levels. What it means is that server administrator can set any item to be dropped only on a range of Y levels, for example, a diamond can be only found on levels Y: <0, 25>. To do that, a server owner or admin has to add two new properties to the item in config.yml
file - minLevel
and maxLevel
, those two parameters define in what range the item can be dropped. Please remember, that those parameters have to be indented only by one level after the item name, as shown in the example.
chances:
DIAMOND:
minLevel: 0
maxLevel: 25
fortune-0:
chance: 0.0025
max-amount: 1
min-amount: 1
fortune-1:
chance: 0.0025
max-amount: 2
min-amount: 1
fortune-2:
chance: 0.003
max-amount: 3
min-amount: 2
fortune-3:
chance: 0.00325
max-amount: 4
min-amount: 3
This configuration defines a drop of a diamond only on a Y level range from 0 to 25.
It is also possible to set the custom name of the item dropped. To do that, all that is required is one additional parameter: customName
followed by item name. Example:
chances:
DIAMOND:
customName: "&2This is a custom name coloured green"
fortune-0:
chance: 0.0025
max-amount: 1
min-amount: 1
fortune-1:
chance: 0.0025
max-amount: 2
min-amount: 1
fortune-2:
chance: 0.003
max-amount: 3
min-amount: 2
fortune-3:
chance: 0.00325
max-amount: 4
min-amount: 3
That configuration defines a diamond to be dropped with custom name This is a custom name coloured green.
Since version 1.9.6 of the plugin you can add a chance of command execution while mining stone!
To do that simply find executeCommands
section in config and in the new line indented with 2 spaces add command quoted command with chance after colon. Use @player for a player name. See example below.
#List of commands that could be executed (use @name for player name)
#In this example: 10% chance of executing command give on player.
executeCommands:
"give @player golden_apple 20": 0.1
This toggles a drop of normal, vanilla items from ores. Can be helpful against the cheaters.
ore-drop: true
This option can be used when you want to override ore drop for specific ores.
#If ore-drop is False, some specific ores can drop anyway. This is white list drop ores.
#If there is no, type []
ores-whitelist:
- COAL_ORE
- REDSTONE_ORE
- GLOWING_REDSTONE_ORE
To change the chance of the mystery chest appearing while mining change chest-spawn-chance:
to your preferences. Example:
chest-spawn-chance: 5.0E-6 #It's also allowed to use normal floating-point numbers - not scientific
Next up is configuring the contents of the mystery chest. It is specified in the chest:
subsection. It's similar to the previous one, but a little bit different. This is a general template:
chest:
MATERIAL_NAME:
chance: <FLOATING_POINT_NUMBER>
min: <INTEGER_NUMBER>
max: <INTEGER_NUMBER>
# The following lines are optional - if the item has to be enchanted
enchant:
enchant_name: <ENCHANT_LEVEL>
As in previous example the MATERIAL_NAME
is one listed on this webpage and enchant_name
is one listed here
In this config file you can also configure:
- From what blocks should the items be dropped
- How many experience should be dropped from blocks
- If the ores should drop items or not
- Should items be added directly to a player's inventory
- Toggle displaying of update message on join
- Set disabled worlds
It can be configured by listing the blocks with "-"
before in dropBlocks subsection. Example
dropBlocks:
- STONE
- ANDESITE
- GRANITE
Experience dropped is calculated accordingly to the player's current experience nonetheless, it is advised to set this value below 1.0
, like 0.3
. This line should be set to the desired value:
experience: 3.0
Set to "drop-exp-orb:true" if u want to repair mending tools or to false to get xp directly to your xp bar
drop-exp-orb: true
Similarly to drop blocks:
disabled-worlds:
- world_nether
- some_random_world_name
drop-to-inventory: false # Or true
display-update-message: true # Or false
You can globally set to have treasure contents dropped directly into players inventory instead of spawning the chest. Just change this line:
drop-chest-to-inventory-global: false
This option works globally meaning it won't be affected by any permission.
If you want only chosen players to use this option then leave this line set to false
and give stonedrop.chest.to-inventory
permission to those players.
Must be a value between 0.0 and 1.0
volume: 0.3
treasure-broadcast: true
If you want to have items spawned more naturally (like if you destroyed the chest) then this option might be very helpful
#realistic multi direction drop spread
realistic-drop: true
chances:
DIAMOND:
fortune-0:
chance: 0.0025
max-amount: 1
min-amount: 1
fortune-1:
chance: 0.0025
max-amount: 2
min-amount: 1
fortune-2:
chance: 0.003
max-amount: 3
min-amount: 2
fortune-3:
chance: 0.00325
max-amount: 4
min-amount: 3
DIAMOND_PICKAXE:
minLevel: 0 #Min Y level to drop this item
maxLevel: 256 #Max Y level to drop this item
customName: "&b&lCustom named item!"
fortune-0:
chance: 0.002
max-amount: 1
min-amount: 1
fortune-1:
chance: 0.003
max-amount: 1
min-amount: 1
fortune-2:
chance: 0.004
max-amount: 1
min-amount: 1
fortune-3:
chance: 0.005
max-amount: 1
min-amount: 1
silk_touch-1:
chance: 0.1
max-amount: 1
min-amount: 1
enchant: #List of all enchantments that should be applied
silk_touch: 1
biomes: #Drop only on following biomes
- Mountains
An example config file can be found on this project's repository - here - the latest version of config.yml file
If you are still having problems please visit our Discord Server and ask your questions.