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UPBGE: Fix compilation
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youle31 committed Jan 22, 2025
1 parent 8f36737 commit 433d156
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Showing 8 changed files with 15 additions and 5 deletions.
1 change: 1 addition & 0 deletions source/blender/draw/intern/draw_manager_c.cc
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Expand Up @@ -59,6 +59,7 @@

#include "GPU_capabilities.hh"
#include "GPU_framebuffer.hh"
#include "GPU_immediate.hh"
#include "GPU_matrix.hh"
#include "GPU_platform.hh"
#include "GPU_shader_shared.hh"
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1 change: 1 addition & 0 deletions source/gameengine/Ketsji/KX_BlenderMaterial.cpp
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Expand Up @@ -26,6 +26,7 @@

#include "GPU_context.hh"
#include "GPU_material.hh"
#include "DNA_material_types.h"
#include "draw_manager.hh"

#include "BL_Shader.h"
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6 changes: 5 additions & 1 deletion source/gameengine/Ketsji/KX_GameObject.cpp
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Expand Up @@ -38,13 +38,17 @@

#include "KX_GameObject.h"

#include "BKE_context.hh"
#include "BKE_layer.hh"
#include "BKE_lib_id.hh"
#include "BKE_mball.hh"
#include "BKE_modifier.hh"
#include "BKE_object.hh"
#include "BLI_math_matrix.h"
#include "BLI_math_vector.h"
#include "DEG_depsgraph_query.hh"
#include "DNA_mesh_types.h"
#include "DRW_render.hh"
#include "DNA_scene_types.h"
#include "WM_api.hh"

#include "BL_Action.h"
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1 change: 1 addition & 0 deletions source/gameengine/Ketsji/KX_KetsjiEngine.cpp
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Expand Up @@ -38,6 +38,7 @@

#include <boost/format.hpp>

#include "BKE_context.hh"
#include "BLI_rect.h"
#include "../draw/intern/draw_command.hh"
#include "DRW_render.hh"
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3 changes: 3 additions & 0 deletions source/gameengine/Ketsji/KX_Scene.cpp
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Expand Up @@ -37,11 +37,14 @@
#include "KX_Scene.h"

#include "BKE_duplilist.hh"
#include "BKE_layer.hh"
#include "BKE_lib_id.hh"
#include "BKE_mball.hh"
#include "BKE_modifier.hh"
#include "BKE_object.hh"
#include "BKE_scene.hh"
#include "BKE_screen.hh"
#include "BLI_math_matrix.h"
#include "BLI_task.h"
#include "DEG_depsgraph_query.hh"
#include "DNA_camera_types.h"
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3 changes: 1 addition & 2 deletions source/gameengine/Rasterizer/RAS_2DFilter.cpp
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Expand Up @@ -22,8 +22,7 @@

#include "RAS_2DFilter.h"

#include "DRW_render.hh"

#include "GPU_framebuffer.hh"
#include "GPU_immediate.hh"
#include <epoxy/gl.h>

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2 changes: 1 addition & 1 deletion source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
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Expand Up @@ -26,7 +26,7 @@

#include "RAS_2DFilterManager.h"

#include "DRW_render.hh"
#include "GPU_framebuffer.hh"

#include "CM_Message.h"
#include "RAS_2DFilter.h"
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3 changes: 2 additions & 1 deletion source/gameengine/Rasterizer/RAS_Rasterizer.cpp
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Expand Up @@ -39,7 +39,8 @@
#include "RAS_OpenGLRasterizer.h"
#include "RAS_Polygon.h"

#include "DRW_render.hh"
#include "BLI_math_matrix.h"
#include "GPU_framebuffer.hh"
#include "GPU_immediate.hh"
#include "GPU_matrix.hh"

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