Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Internal/2022.3/staging #8115

Merged
merged 16 commits into from
Dec 18, 2024
Merged
Changes from 1 commit
Commits
Show all changes
16 commits
Select commit Hold shift + click to select a range
4e76e4d
[Port] [2022.3] [UUM-70119] Fix render texture corruption when using HDR
svc-reach-platform-support Nov 2, 2024
953995b
2022.3:Fix for Camera view is not rendered on PowerVR Rogue GE8320 GP…
satishdhanyamraju Nov 2, 2024
fbf15ca
[Port] [2022.3] Minor docs fixes from feedback tickets
markg-unity Nov 2, 2024
78cd83b
2022.3/platform/console/gfx image update
Adrian1066 Nov 7, 2024
a598330
[Port] [2022.3] Sg/uum 76254 empty group paste location
svc-reach-platform-support Nov 21, 2024
ac1b56d
[Port] [2022.3] Add documentation for shadow matte interaction with s…
svc-reach-platform-support Nov 22, 2024
4389176
DOCG-5967 Fix inject render pass script example
markg-unity Nov 25, 2024
ef967c2
DOCG-6084 Add anchor link to rendering layers with decals
markg-unity Nov 25, 2024
4bd8644
[Backport 2022.3][UUM-51358] Fix incorrect sampling for TextMesh when…
kennytann Nov 26, 2024
cd71e42
[2022.3] Fix Depth attachment texture for DX11
Nov 26, 2024
5274cb6
DOCG-5973 linear gradient, DOCG-4959 VFX snippet "position" capitaliz…
oleks-k Nov 26, 2024
07901fa
Fixed the description about post-processing effects affecting a camer…
oleks-k Nov 26, 2024
d425aa6
[Backport 2022.3] Revert Changes from UUM-29958
RoseHirigoyen Nov 28, 2024
00d83c2
DOCG-5914 added an extra null check, DOCG-5912 protected access for D…
oleks-k Nov 28, 2024
fc37208
Graphics docs feedback fixes November 2024 (part 4 - 2022.3 fixes)
markg-unity Nov 28, 2024
22ca795
[Backport of pull/57437] DOCG-4814. Clarified the rendering layer cou…
oleks-k Nov 28, 2024
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Prev Previous commit
[Backport of pull/57437] DOCG-4814. Clarified the rendering layer cou…
…nt point in performance impact.

[Backport of pull/57437] DOCG-4814. Clarified the rendering layer count point in performance impact.
oleks-k authored and Evergreen committed Nov 28, 2024
commit 22ca795af49643446648165b7a6e92f3dfa90cc6
Original file line number Diff line number Diff line change
@@ -140,4 +140,4 @@ This section contains information related to the impact of Rendering Layers on p

* When using Rendering Layers only for Lights in the Forward Rendering Path, the performance impact is insignificant.

* Performance impact grows more significantly when the Rendering Layer count exceeds a multiple of 8. For example: increasing the layer count from 8 to 9 layers has a bigger relative impact than increasing the layer count from 9 to 10 layers.
* Performance impact grows more significantly when the Rendering Layer count exceeds a multiple of 8. For example: increasing the layer count from 8 to 9 layers has a bigger relative impact than increasing the layer count from 9 to 10 layers. The same consideration applies to increasing the count from 16 to 17, from 24 to 25 and so on.