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Internal/6000.0/staging #8134

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merged 42 commits into from
Mar 5, 2025
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2c116a3
[Port] [6000.0] UUM-90236: Make all assets written by APV writable
svc-reach-platform-support Jan 28, 2025
8a947c8
DOCG-6433 Add ray tracing concept page
fatimah-f Jan 29, 2025
006513b
[Port] [6000.0] Docs feedback fixes January 2025 part 3
svc-reach-platform-support Jan 29, 2025
43fa300
[Port] [6000.0] [UUM-84459] Add a condition to the Receiver Motion Re…
svc-reach-platform-support Jan 29, 2025
6da9059
[Port] [6000.0] UUM75017 - Fix material changes impacting draw instan…
olivierprat Jan 30, 2025
328f48c
[Port] [6000.0] [UUM-95617] Fix XR depth submission on RenderGraph
svc-reach-platform-support Jan 30, 2025
9387e95
[Port] [6000.0] Fix issue where padding was different between tabs in…
svc-reach-platform-support Jan 31, 2025
6c3c07e
[Port] [6000.0] [VFX] Fixed custom hlsl wrapper function was duplicat…
svc-reach-platform-support Jan 31, 2025
6779ef2
[Port] [6000.0] [HDRP] Documentation for VFX Sample Water Surface node
svc-reach-platform-support Feb 3, 2025
ca1d0d2
[Port] [6000.0] [2d] Fix SRP-Batcher compatibility for URP 2D Default…
svc-reach-platform-support Feb 3, 2025
031dddf
[Port] [6000.0] UUM-92512: Light Cookie Atlas is leaking
svc-reach-platform-support Feb 3, 2025
ca4d65a
DOCG-6172 Add bicubic lightmap sampling page to HDRP docs
fatimah-f Feb 3, 2025
f58a049
[Port] [6000.0] [UUM-94425] fix: correct #if mismatch for PBRDeferred…
Feb 4, 2025
ea3e2e2
[Port] [6000.0] Docs feedback fixes January 2025 part 4
Feb 4, 2025
ceddf56
[Port] [6000.0] Graphics/vfx/fix/learning fixes
svc-reach-platform-support Feb 4, 2025
fd9493a
[Port] [6000.0] [VFX][Fix] Avoid trying to access context's data when…
svc-reach-platform-support Feb 4, 2025
55b5a7f
[Port] [6000.0] [VFX][Fix] Enable ForwardEmissive pass when using col…
svc-reach-platform-support Feb 4, 2025
ef2ab93
Merge PR #51725 from docs/graphics/docg-5833-mask-and-current-water-d…
ocarrere Feb 5, 2025
7eb2023
[Port] [6000.0] [2d] Fix (Case UUM-71736) Texture is lost when reconn…
svc-reach-platform-support Feb 5, 2025
ca91aaf
[Port] [6000.0] [UUM-92486] stop propagation on debug window click
svc-reach-platform-support Feb 5, 2025
77428ac
[Port] [6000.0] [UUM-92418] Help link color
svc-reach-platform-support Feb 5, 2025
05c9961
Merge PR #51205 from docg-5744-local-volumetric-fog-material-sg
ocarrere Feb 5, 2025
f42cc6a
[Port] [6000.0] [UUM-92520][UUM-95346][UUM-95620] Various vfx toolbar…
svc-reach-platform-support Feb 5, 2025
e62ee6b
[Port] [6000.0] [UUM-92615] Fix for supercollapse happening with left…
svc-reach-platform-support Feb 5, 2025
2e93401
[Port] [6000.0] [UUM-92200] Force SafeNormalize when blending DBuffer…
svc-reach-platform-support Feb 6, 2025
5d6c96b
Merge PR #60159 from 2d/fix-for-uum-74689
unity-cchu Feb 6, 2025
448661e
[Port] [6000.0] SRP Batcher compatibility and Rendering Debugger "cul…
svc-reach-platform-support Feb 7, 2025
79cd8fd
[2d] -Add 081_TilemapRenderer_SRPBatch_Color
ChuanXin-Unity Feb 10, 2025
241e97d
[UUM-96387] Fix for 6000.0.X: Terrain Detail objects are not rendered…
bslapc Feb 10, 2025
1ca20b2
Porting PLATGRAPH-4216 to 6000.0
bencloward Feb 11, 2025
046a325
Graphics docs feedback fixes
fatimah-f Feb 11, 2025
af00a8b
6000.0: Fix seams in water, when the instanced quad is selected.
vrethinachalam Feb 12, 2025
0777f7c
[Port] [6000.0] [SRPF] Multiple fixes for Help buttons
svc-reach-platform-support Feb 12, 2025
53156e9
[Port] [6000.0] [UUM-92662] Proper edgedraginfo when hovering or star…
svc-reach-platform-support Feb 12, 2025
77dddf7
[Port] [6000.0] [VFX] Template window can be empty because of an exce…
svc-reach-platform-support Feb 12, 2025
167e715
[Port] [6000.0][UUM-91055] Fix msaa for rendergraph 2d
svc-reach-platform-support Feb 13, 2025
87a5ac4
[Port] [6000.0][UUM-90792] Fix camera sorting layer not breaking batc…
svc-reach-platform-support Feb 13, 2025
2e6c234
[Port] [6000.0][UUM-93255] Fix back buffer clear when pixel perfect c…
svc-reach-platform-support Feb 13, 2025
aad71d2
[UUM-90255] Prevent the fog pass from being enqueued when the fog pas…
seungchan-jeong Feb 13, 2025
623b4c4
[Port][6000.0]UUM-67798: Disable dynamic batching of terrain billboar…
zeroyao Feb 15, 2025
53297a2
[6.0] Bump SRP packages to 17.0.4
theopnv Feb 17, 2025
80a03dc
[Port] [6000.0][UUM-87636] Fix sprite instancing with 2d shaders
svc-reach-platform-support Feb 18, 2025
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[Port] [6000.0] [UUM-92200] Force SafeNormalize when blending DBuffer…
… normals
svc-reach-platform-support authored and Evergreen committed Feb 6, 2025
commit 2e9340106fe6ddd4a230d55aa4b18e24a3ddf35c
Original file line number Diff line number Diff line change
@@ -139,7 +139,7 @@ void ApplyDecal(float4 positionCS,
// Always test the normal as we can have decompression artifact
if (decalSurfaceData.normalWS.w < 1.0)
{
normalWS.xyz = normalize(normalWS.xyz * decalSurfaceData.normalWS.w + decalSurfaceData.normalWS.xyz);
normalWS.xyz = SafeNormalize(normalWS.xyz * decalSurfaceData.normalWS.w + decalSurfaceData.normalWS.xyz);
}
#endif