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UnityGuillaume/ImporterRule
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Allow to define custom import rules for texture & model define on name. Step to use : - Copy ImportManager folder inside your project - In the Asset > Create menu (or right click in project) you have a new Importer/Config asset. Create one (recommended on a folder of its own as it will create a folder for its config) - Add a rule, then you can define parameters for the given name filter (e.g if you enter _Normal, all file that contain _Normal in the name will use those settings)
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