An augmented reality (AR) application for interactive 3D data visualization, developed in Unity as part of the 3D Computer Graphics course at École Polytechnique / Nantes University.
The application renders a 3D scatter plot anchored to a detected AR marker. Once the marker is recognized by the camera, a virtual data visualization appears in the real world and can be explored interactively.
- Marker-based AR visualization
- 3D scatter plot rendering
- Interactive filtering by category
- Rotation, zooming, and axis switching
- Real-time user interaction through touch gestures
Can be viewed on the Release page of the Repo.
- Unity (C#)
- AR Foundation / marker-based tracking
- Custom 3D interaction logic
This project was developed as a coursework assignment focused on:
- 3D graphics pipelines
- Human–computer interaction
- AR-based data exploration
The project is intended as a technical and conceptual demonstration rather than a production-ready AR system.