Fix macOS .app bundle support for game launch#259
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.app bundles are directories on macOS and could not be selected in the file picker or validated/launched as executables. Treat .app dirs as files in the picker, accept them in validate_executables(), and launch them via the macOS `open` command in _launch_exe(). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Fixes #245
Problem
On macOS, game applications are distributed as
.appbundles which aredirectories on the filesystem, not files. This caused three failures:
.appdirs appeared as folders; double-clickingnavigated into them instead of selecting them as an executable
validate_executables()usesis_file(), whichalways returns
Falsefor.appbundles, so games were never markedas installed
_launch_exe()raisedFileNotFoundErrorbecause ofthe same
is_file()checkFix
external/filepicker.py—.appdirs display with a file icon onmacOS, making them selectable
modules/callbacks.py—_launch_exe()launches.appdirs via theopencommand on macOScommon/structs.py—validate_executables()accepts.appdirs asvalid in all three code paths
No changes to Linux or Windows behavior.