A minecraft datapack that creates floating islands in overworld and the nether.
Terrain noise in overworld
and the nether
is similar to the end
, but sightly changed.
-
(1.16.x) Overworld sea level has changed to 0 for better vegetation on overworld islands, also avoiding sea ravine from generating in the void
-
(1.17.x) Overworld sea level has changed to 32 for better vegetation on overworld islands
Overworld terrain noise has completely rewrote to match 1.18 world height.
Terrain noise in the nether
is similar to the end
, but sightly changed.
- Nether terrain surface is sightly rougher than
the end
End gateways are distributed randomly in overworld
and the nether
, targeting (0,0).
Below are the biomes that end gateways may generate:
- deep_ocean
- desert
- forest
- windswept_hills (1.18+) or minecraft:mountains (1.18-)
- ocean
- plains
- savanna
- swamp
- taiga
- basalt_deltas
- nether_wastes
- soul_sand_valley
- warped_forest (highest density)
- end_highlands (vanilla datapack)
Load it with correct version of Minecraft(Java Edition) before world generation, and enjoy the game :)