Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix compile error missing tarray.h #2920

Merged
merged 1 commit into from
Jan 29, 2025
Merged

Conversation

jopadan
Copy link
Contributor

@jopadan jopadan commented Jan 29, 2025

happens with 4.14.0 release too

In file included from /var/tmp/portage/games-fps/gzdoom-9999/work/gzdoom-9999/src/d_main.cpp:46:
/var/tmp/portage/games-fps/gzdoom-9999/work/gzdoom-9999/src/common/engine/m_random.h:174:34: error: ‘TArray’ has not been declared
  174 |         static void SaveRNGState(TArray<FRandom>& backups);
      |                                  ^~~~~~
/var/tmp/portage/games-fps/gzdoom-9999/work/gzdoom-9999/src/common/engine/m_random.h:174:40: error: expected ‘,’ or ‘...’ before ‘<’ token
  174 |         static void SaveRNGState(TArray<FRandom>& backups);
      |                                        ^
/var/tmp/portage/games-fps/gzdoom-9999/work/gzdoom-9999/src/common/engine/m_random.h:175:37: error: ‘TArray’ has not been declared
  175 |         static void RestoreRNGState(TArray<FRandom>& backups);
      |                                     ^~~~~~
/var/tmp/portage/games-fps/gzdoom-9999/work/gzdoom-9999/src/common/engine/m_random.h:175:43: error: expected ‘,’ or ‘...’ before ‘<’ token
  175 |         static void RestoreRNGState(TArray<FRandom>& backups);
      |                                           ^

@RicardoLuis0 RicardoLuis0 merged commit 3adddd6 into ZDoom:master Jan 29, 2025
9 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants