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@tpetrychyn
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Adds a list of mobs each with an array of spawn coordinates. If a player dies greater than 300 yards from the spawn coordinates we treat it as a grief death.

@tpetrychyn
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tpetrychyn commented May 1, 2023

Only problem is getting the world coordinates, I fetched them by going there with my player an running /run print(UnitPosition("player")). If the main HC devs know of a way to take a region coord and convert to world coord (so we could grab spawns from Wowhead) that would be way better!

@frankdj100
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I like this idea, thanks. Maybe it's not so bad that it needs a bit of manual interaction to get those world coords. I don't think we should automatically add large numbers of grief mobs, anyway. Just having the usual couple listed helps a lot already (and prevents people from dying without consequences around the usual spawn spots).

@Johndmattioli
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Just a smooth brained bystander here.... for those five mob types, what makes them griefable targets?

@mindphluxnet
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Just a smooth brained bystander here.... for those five mob types, what makes them griefable targets?

From what I can see they all spawn in Burning Steppes and can be kited with ease to Redridge Mountains to wreak havoc on low levels.

There are definitely more of these that should be added though.

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4 participants