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This wiki is a Knowledge Base for this project. If you are looking for the user manual, go to ags-manual.
Coding convention (C++)
Quick source code introduction
A quick guide to Script API
Extending game and room data format
Adding third-party libraries to the project
Public release: procedure
Public release: contents
Engine data structure restrictions
Engine data structures (3.2.1)
Script memory
Script objects and Dynamic objects
Script execution
Script compilation
Features of the new Script Compiler
New compiler's end user cheat sheet
AGS Virtual FileSystem
AGS Game Build process (3.5.*)
25/04/2020: Dev meeting summary
AGS 4 Draft: major engine refactor
AGS 4 Draft: Game Data and Entities