This is a small game that was developed as a first year assignment using the Fixed Function Pipeline of OpenGL (deprecated) and SDL
- OpenGL ( 3.0 ) - used to draw the game
- SDL 2 - for input and windows
- Qt - QtCreator was my IDE of choice, however Qt libraries were not used in this project
- GLFunctionsLib - a simple Math library included in the project, Build this before
- Up key to move forward
- Down key to move backwards
- Left and Right keys to rotate
- Space to shoot