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Add ARM Linux GitHub workflow (#178)
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* add ubuntu-24.04-arm release github workflow
* add ubuntu-24.04-arm debug github workflow
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michaeldsmith authored Mar 3, 2025
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326 changes: 326 additions & 0 deletions .github/workflows/ubuntu_arm_debug.yml
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name: Ubuntu-ARM-Debug

permissions:
contents: read
pull-requests: write

on:
push:
paths-ignore:
- 'README.md'
- 'doc/**'
pull_request:
paths-ignore:
- 'README.md'
- 'doc/**'

env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug

jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-24.04-arm

steps:

- name: install ilmbase
run: sudo apt-get -y install libilmbase-dev

- name: install openexr
run: sudo apt-get -y install libopenexr-dev

- uses: actions/checkout@v4

- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}

test-openexr2:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-24.04-arm

steps:

- name: remove ilmbase
run: sudo apt-get --purge remove libilmbase-dev -y

- name: remove openexr
run: sudo apt-get --purge remove libopenexr-dev -y

- name: install openexr dependency - zlib
run: sudo apt-get -y install zlib1g-dev

- name: install CTL dependency - openexr/ilmbase v2.5
run: |
cd ..
git clone https://github.com/AcademySoftwareFoundation/openexr.git &&
cd openexr &&
git checkout RB-2.5 &&
mkdir build &&
cd build &&
cmake .. &&
make &&
sudo make install
- name: install aces_container
run: |
cd ..
git clone https://github.com/ampas/aces_container.git &&
cmake -S aces_container -B aces_container/build -DCMAKE_CXX_FLAGS="-Wno-c++11-narrowing" &&
cmake --build aces_container/build &&
sudo cmake --install aces_container/build
- name: install pkg-config to help find aces_container
run: |
sudo apt-get -y install pkg-config
- uses: actions/checkout@v4

- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}

- name: Test
working-directory: ${{github.workspace}}/build
run: ctest -V --output-on-failure

test-openexr3:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-24.04-arm

steps:

- name: remove ilmbase
run: sudo apt-get --purge remove libilmbase-dev -y

- name: remove openexr
run: sudo apt-get --purge remove libopenexr-dev -y

- name: install dependencies - imath
run: |
cd ..
git clone https://github.com/AcademySoftwareFoundation/Imath.git &&
cd Imath &&
mkdir build &&
cd build &&
cmake .. &&
make &&
sudo make install
- name: install dependencies - zlib
run: sudo apt-get -y install zlib1g-dev

- name: install dependencies - openexr v3.1
run: |
cd ..
git clone https://github.com/AcademySoftwareFoundation/openexr.git &&
cd openexr &&
git checkout RB-3.1 &&
mkdir build &&
cd build &&
cmake .. -DBUILD_TESTING=OFF -DOPENEXR_BUILD_TOOLS=OFF -DOPENEXR_INSTALL_EXAMPLES=OFF &&
make &&
sudo make install
- name: install aces_container
run: |
cd ..
git clone https://github.com/ampas/aces_container.git &&
cmake -S aces_container -B aces_container/build -DCMAKE_CXX_FLAGS="-Wno-c++11-narrowing" &&
cmake --build aces_container/build &&
sudo cmake --install aces_container/build
- name: install pkg-config to help find aces_container
run: |
sudo apt-get -y install pkg-config
- uses: actions/checkout@v4

- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}

- name: Test
working-directory: ${{github.workspace}}/build
run: ctest -V --output-on-failure

valgrind-openexr2:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-24.04-arm

steps:
- name: run apt-get update
run: sudo apt-get -y update

- name: install test tool - valgrind
run: sudo apt-get -y install valgrind

- name: remove ilmbase
run: sudo apt-get --purge remove libilmbase-dev -y

- name: remove openexr
run: sudo apt-get --purge remove libopenexr-dev -y

- name: install libtiff
run: sudo apt-get -y install libtiff-dev

- name: install openexr dependency - zlib
run: sudo apt-get -y install zlib1g-dev

- name: install CTL dependency - openexr/ilmbase v2.5
run: |
cd ..
git clone https://github.com/AcademySoftwareFoundation/openexr.git &&
cd openexr &&
git checkout RB-2.5 &&
mkdir build &&
cd build &&
cmake .. &&
make &&
sudo make install
- name: install aces_container
run: |
cd ..
git clone https://github.com/ampas/aces_container.git &&
cmake -S aces_container -B aces_container/build -DCMAKE_CXX_FLAGS="-Wno-c++11-narrowing" &&
cmake --build aces_container/build &&
sudo cmake --install aces_container/build
- name: install pkg-config to help find aces_container
run: |
sudo apt-get -y install pkg-config
- uses: actions/checkout@v4

- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

- name: Build
# Build your program with the given configuration
run: |
cd ${{ github.workspace }}
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Run Valgrind on unit tests
working-directory: ${{github.workspace}}/build
# Run valgrind using a bash script
run: pwd && ls && bash ../resources/test/scripts/run_valgrind.sh

- name: Run Valgrind on aces container unit tests
working-directory: ${{github.workspace}}/build
# Run valgrind using a bash script
run: pwd && ls && bash ../resources/test/scripts/run_valgrind_aces_container.sh

valgrind-openexr3:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ubuntu-24.04-arm

steps:
- name: run apt-get update
run: sudo apt-get -y update

- name: install test tool - valgrind
run: sudo apt-get -y install valgrind

- name: remove ilmbase
run: sudo apt-get --purge remove libilmbase-dev -y

- name: remove openexr
run: sudo apt-get --purge remove libopenexr-dev -y

- name: install libtiff
run: sudo apt-get -y install libtiff-dev

- name: install openexr dependency - zlib
run: sudo apt-get -y install zlib1g-dev

- name: install openexr + CTL dependency - imath
run: |
cd ..
git clone https://github.com/AcademySoftwareFoundation/Imath.git &&
cd Imath &&
mkdir build &&
cd build &&
cmake .. &&
make &&
sudo make install
- name: install CTL dependency - openexr v3.1
run: |
cd ..
sudo apt-get -y install zlib1g-dev &&
git clone https://github.com/AcademySoftwareFoundation/openexr.git &&
cd openexr &&
git checkout RB-3.1 &&
mkdir build &&
cd build &&
cmake .. -DBUILD_TESTING=OFF -DOPENEXR_BUILD_TOOLS=OFF -DOPENEXR_INSTALL_EXAMPLES=OFF &&
make &&
sudo make install
- name: install aces_container
run: |
cd ..
git clone https://github.com/ampas/aces_container.git &&
cmake -S aces_container -B aces_container/build -DCMAKE_CXX_FLAGS="-Wno-c++11-narrowing" &&
cmake --build aces_container/build &&
sudo cmake --install aces_container/build
- name: install pkg-config to help find aces_container
run: |
sudo apt-get -y install pkg-config
- uses: actions/checkout@v4

- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

- name: Build
# Build your program with the given configuration
run: |
cd ${{ github.workspace }}
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Run Valgrind on unit tests
working-directory: ${{github.workspace}}/build
# Run valgrind using a bash script
run: pwd && ls && bash ../resources/test/scripts/run_valgrind.sh

- name: Run Valgrind on aces container unit tests
working-directory: ${{github.workspace}}/build
# Run valgrind using a bash script
run: pwd && ls && bash ../resources/test/scripts/run_valgrind_aces_container.sh


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