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Identify panels by name #535
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    Bump to Kotlin 1.7.10.
Rearrange patch editor
Patch editor cleanup
Grid layout fixes and optimizations
Misc cleanup
Fixes to grid layout
…lts if available.
* Toolchain is now provided by a discrete context. * A single CachingToolchain is used for the duration of an OpenShow. * Prevents lots of spurious GLSL analysis during editor operations that don't modify the show.
Fix grid visualizer offset bug
Bump to Kotlin 1.9
Reverts part of 426a4a6.
- Create new TextureBuffer instead of calling `TextureBuffer.put` every sample - otherwise this mutating the `position` field in Javascript (see kgl.Buffer.put) - Populate 4 frequency buckets of different periods representing low, lomid, mid, hi signals - Change interpolation to GL_NEAREST (might not be what we want, but then it gives precise values) - Change history to power of 2, as webgl prefers power-of-two-sized textures - Tested with pinkyJvm using blackhole as well to make sure this doesn't totally break jvm version The data in the simulator looks choppy/laggy, I think that's because this is all running in a delay loop, bottlenecked by the single-threaded js on the page.
Remove commented ode.
Fix image upload dropzone
Add new BAAAHS shader, mockup BeatInfo utilities for shadertoy
nother shader
New distortion shader: Moiré's Bad Trip
Bump to kgl 0.6.2.
  
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