Skip to content

baitsguy/CameraUtils

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 

Repository files navigation

Camera Utilites

Instantiation The script can be added to any game object in the scene. It then need to be set with the POI transform.

private CameraUtils c;

void Start() { c.this.GetComponent(); c.POI = transform; //Can set a new camera to be followed by using c.camera = X; ...

Modes

Axes tracking By default the script will follow the POI in the xyz directions. The following parameters can be modified:

bool followX, followY, followZ: Used to turn the axes on/off for tracking. float followSpeed: The higher the speed the faster the camera gets to the object bool boundX, boundY, boundZ: Used to enable/disable bounds on axes float maxX, minX, … minZ: These are initialized to 0. On being given a value, that axis turns on its bound variable and the camera will only follow the POI within the bounds.

c.followZ = false; c.followY = false; c.minX = -5; c.maxX = 5; ...

First person view The FPV can be enabled by setting c.fpv = true. It'll track the mouse position and use it as the camera's rotation. The following parameters can be modified: sensitivityX, sensitivityY: The mouse sensitivity angleX, angleY: To limit your field of view

Zoom The class contains some basic code to allow the Camera to zoom in and out of the POI with varying speed.

//void zoom (float duration, bool zoomIn); c.zoom(0.1f, false);

The zoom works for both orthographic and perspective cameras. The physical position of the camera is only changed when it is perspective. To use this feature, the user must call the function in a loop. e.g.

void Update() { c.zoom(0.1f, false); }

This will continuously zoom out the camera.

Camera shake One can make the camera shake for a given duration and amplitude.

c.shake(5, 0.5f);

This will shake the camera for 5 seconds by moving with an amplitude of 0.5f in the x and y directions.

About

Utility functions for Unity3D cameras.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages