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6 changes: 6 additions & 0 deletions Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ SAFE_MANAGEMENT_DIR = $(network)/$(shell date +'%Y-%m-%d')-safe-swap-owner
FUNDING_DIR = $(network)/$(shell date +'%Y-%m-%d')-funding
SET_BASE_BRIDGE_PARTNER_THRESHOLD_DIR = $(network)/$(shell date +'%Y-%m-%d')-pause-bridge-base
PAUSE_BRIDGE_BASE_DIR = $(network)/$(shell date +'%Y-%m-%d')-pause-bridge-base
SWITCH_TO_PERMISSIONED_GAME_DIR=$(network)/$(shell date +'%Y-%m-%d')-switch-to-permissioned-game

TEMPLATE_GENERIC = setup-templates/template-generic
TEMPLATE_GAS_INCREASE = setup-templates/template-gas-increase
Expand All @@ -15,6 +16,7 @@ TEMPLATE_SAFE_MANAGEMENT = setup-templates/template-safe-management
TEMPLATE_FUNDING = setup-templates/template-funding
TEMPLATE_SET_BASE_BRIDGE_PARTNER_THRESHOLD = setup-templates/template-set-bridge-partner-threshold
TEMPLATE_PAUSE_BRIDGE_BASE = setup-templates/template-pause-bridge-base
TEMPLATE_SWITCH_TO_PERMISSIONED_GAME = setup-templates/template-switch-to-permissioned-game

ifndef $(GOPATH)
GOPATH=$(shell go env GOPATH)
Expand Down Expand Up @@ -63,6 +65,10 @@ setup-bridge-pause:
rm -rf $(TEMPLATE_PAUSE_BRIDGE_BASE)/cache $(TEMPLATE_PAUSE_BRIDGE_BASE)/lib $(TEMPLATE_PAUSE_BRIDGE_BASE)/out
cp -r $(TEMPLATE_PAUSE_BRIDGE_BASE) $(PAUSE_BRIDGE_BASE_DIR)

setup-switch-to-permissioned-game:
rm -rf $(TEMPLATE_SWITCH_TO_PERMISSIONED_GAME)/cache $(TEMPLATE_SWITCH_TO_PERMISSIONED_GAME)/lib $(TEMPLATE_SWITCH_TO_PERMISSIONED_GAME)/out
cp -r $(TEMPLATE_SWITCH_TO_PERMISSIONED_GAME) $(SWITCH_TO_PERMISSIONED_GAME_DIR)

##
# Solidity Setup
##
Expand Down
16 changes: 16 additions & 0 deletions setup-templates/template-switch-to-permissioned-game/.env
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
OP_COMMIT=
BASE_CONTRACTS_COMMIT=

CURRENT_RETIREMENT_TIMESTAMP=

# Mainnet Config
SYSTEM_CONFIG=0x73a79Fab69143498Ed3712e519A88a918e1f4072

OWNER_SAFE=0x09f7150D8c019BeF34450d6920f6B3608ceFdAf2 # Optimism Guardian Multisig (controls Anchor State Registry)
OP_SECURITY_COUNCIL_SAFE=0xc2819DC788505Aac350142A7A707BF9D03E3Bd03 # Owner of Optimism Guardian Multisig

# # Sepolia Config
# SYSTEM_CONFIG=0xf272670eb55e895584501d564AfEB048bEd26194

# OWNER_SAFE=0x7a50f00e8D05b95F98fE38d8BeE366a7324dCf7E # Optimism Guardian Multisig (controls Anchor State Registry)
# OP_SECURITY_COUNCIL_SAFE=0xf64bc17485f0B4Ea5F06A96514182FC4cB561977 # Owner of Optimism Guardian Multisig
35 changes: 35 additions & 0 deletions setup-templates/template-switch-to-permissioned-game/Makefile
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@@ -0,0 +1,35 @@
include ../../Makefile
include ../../Multisig.mk

include ../.env
include .env

ifndef LEDGER_ACCOUNT
override LEDGER_ACCOUNT = 0
endif

RPC_URL = $(L1_RPC_URL)
SCRIPT_NAME = SwitchToPermissionedGame

# OP
.PHONY: sign-op
sign-op:
$(call MULTISIG_SIGN,$(OP_SECURITY_COUNCIL_SAFE))

.PHONY: approve-op
approve-op:
$(call MULTISIG_APPROVE,$(OP_SECURITY_COUNCIL_SAFE),$(SIGNATURES))

# Execute
.PHONY: execute
execute:
$(call MULTISIG_EXECUTE,0x)

# Base -- used for simulating the transcations as op-signers by base engineers
.PHONY: sign-base-sepolia
sign-base-mainnet:
$(call MULTISIG_SIGN,$(OP_SECURITY_COUNCIL_SAFE)) --sender 0x1822b35B09f5ce1C78ecbC06AC0A4e17885b925e

.PHONY: sign-base-sepolia
sign-base-sepolia:
$(call MULTISIG_SIGN,$(OP_SECURITY_COUNCIL_SAFE)) --sender 0x1084092Ac2f04c866806CF3d4a385Afa4F6A6C97
168 changes: 168 additions & 0 deletions setup-templates/template-switch-to-permissioned-game/README.md
Original file line number Diff line number Diff line change
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# Upgrade Fault Proofs

Status: PENDING

## Description

This task contains a single script that will update the `respectedGameType` and `retirementTimestamp` in the AnchorStateRegistry. This can only be done by the
"Optimism Guardian Multisig" which is a single-nested multisig controlled by the OP Security Council.

## Procedure

### 1. Update repo:

```bash
cd contract-deployments
git pull
cd <network>/<date>-switch-to-permissioned-game
make deps
```

### 2. Setup Ledger

Your Ledger needs to be connected and unlocked. The Ethereum
application needs to be opened on Ledger with the message "Application
is ready".

### 3. Run relevant script(s)

#### 3.1 Sign the transaction

**If on mainnet**:

Op signer:

```bash
make sign-op
```

You will see a "Simulation link" from the output.

Paste this URL in your browser. A prompt may ask you to choose a
project, any project will do. You can create one if necessary.

Click "Simulate Transaction".

We will be performing 3 validations and extract the domain hash and message hash to approve on your Ledger:

1. Validate integrity of the simulation.
2. Validate correctness of the state diff.
3. Validate and extract domain hash and message hash to approve.

##### 3.2.1 Validate integrity of the simulation.

Make sure you are on the "Summary" tab of the tenderly simulation, to
validate integrity of the simulation, we need to check the following:

1. "Network": Check the network is Sepolia or Mainnet.
2. "Timestamp": Check the simulation is performed on a block with a
recent timestamp (i.e. close to when you run the script).
3. "Sender": Check the address shown is your signer account. If not see the derivation path Note above.

##### 3.2.2. Validate correctness of the state diff.

Now click on the "State" tab, and refer to the [State Validations](./VALIDATION.md) instructions for the transaction you are signing.
Once complete return to this document to complete the signing.

##### 3.2.3. Extract the domain hash and the message hash to approve.

Now that we have verified the transaction performs the right
operation, we need to extract the domain hash and the message hash to
approve.

Go back to the "Summary" tab, and find the
`GnosisSafe.checkSignatures` (for OP signers) or `Safe.checkSignatures` (for Coinbase signers) call.
This call's `data` parameter contains both the domain hash and the
message hash that will show up in your Ledger.

It will be a concatenation of `0x1901`, the domain hash, and the
message hash: `0x1901[domain hash][message hash]`.

Note down this value. You will need to compare it with the ones
displayed on the Ledger screen at signing.

Once the validations are done, it's time to actually sign the
transaction.

> [!WARNING]
> This is the most security critical part of the playbook: make sure the
> domain hash and message hash in the following two places match:
>
> 1. On your Ledger screen.
> 2. In the Tenderly simulation. You should use the same Tenderly
> simulation as the one you used to verify the state diffs, instead
> of opening the new one printed in the console.
>
> There is no need to verify anything printed in the console. There is
> no need to open the new Tenderly simulation link either.

After verification, sign the transaction. You will see the `Data`,
`Signer` and `Signature` printed in the console. Format should be
something like this:

```shell
Data: <DATA>
Signer: <ADDRESS>
Signature: <SIGNATURE>
```

Double check the signer address is the right one.

##### 3.2.4 Send the output to Facilitator(s)

Nothing has occurred onchain - these are offchain signatures which
will be collected by Facilitators for execution. Execution can occur
by anyone once a threshold of signatures are collected, so a
Facilitator will do the final execution for convenience.

Share the `Data`, `Signer` and `Signature` with the Facilitator, and
congrats, you are done!

### [For Facilitator ONLY] How to execute

#### Execute the transaction

1. IMPORTANT: Ensure op-challenger has been updated before executing.
1. Collect outputs from all participating signers.
1. Concatenate all signatures and export it as the `SIGNATURES`
environment variable, i.e. `export
SIGNATURES="[SIGNATURE1][SIGNATURE2]..."`.
1. Run the `make execute` or `make approve` command as described below to execute the transaction.

For example, if the quorum is 2 and you get the following outputs:

```shell
Data: 0xDEADBEEF
Signer: 0xC0FFEE01
Signature: AAAA
```

```shell
Data: 0xDEADBEEF
Signer: 0xC0FFEE02
Signature: BBBB
```

If on testnet, then you should run:

Coinbase facilitator:

```bash
SIGNATURES=AAAABBBB make execute
```

If on mainnet, then you should run:

Optimism facilitator:

```bash
SIGNATURES=AAAABBBB make approve-op
```

#### If on mainnet, execute the transaction

Once the signatures have been submitted approving the transaction for all nested Safes run:

```bash
make execute
```
20 changes: 20 additions & 0 deletions setup-templates/template-switch-to-permissioned-game/foundry.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
[profile.default]
src = 'src'
out = 'out'
libs = ['lib']
broadcast = 'records'
fs_permissions = [{ access = "read-write", path = "./" }]
optimizer = true
optimizer_runs = 200
via-ir = false
remappings = [
'@eth-optimism-bedrock/=lib/optimism/packages/contracts-bedrock/',
'@openzeppelin/contracts/=lib/openzeppelin-contracts/contracts',
'@openzeppelin/contracts-upgradeable/=lib/openzeppelin-contracts-upgradeable/contracts',
'@rari-capital/solmate/=lib/solmate/',
'@base-contracts/=lib/base-contracts',
'solady/=lib/solady/src/',
'@lib-keccak/=lib/lib-keccak/contracts/lib',
]

# See more config options https://github.com/foundry-rs/foundry/tree/master/config
Original file line number Diff line number Diff line change
@@ -0,0 +1,79 @@
// SPDX-License-Identifier: MIT
pragma solidity 0.8.15;

import {Vm} from "forge-std/Vm.sol";
import {stdJson} from "forge-std/StdJson.sol";
import {IMulticall3} from "forge-std/interfaces/IMulticall3.sol";
import {console} from "forge-std/console.sol";
import {IAnchorStateRegistry} from "@eth-optimism-bedrock/src/dispute/FaultDisputeGame.sol";
import {SystemConfig} from "@eth-optimism-bedrock/src/L1/SystemConfig.sol";
import {DisputeGameFactory} from "@eth-optimism-bedrock/src/dispute/DisputeGameFactory.sol";
import {FaultDisputeGame} from "@eth-optimism-bedrock/src/dispute/PermissionedDisputeGame.sol";
import {GameTypes, GameType} from "@eth-optimism-bedrock/src/dispute/lib/Types.sol";
import {MultisigScript} from "@base-contracts/script/universal/MultisigScript.sol";
import {Simulation} from "@base-contracts/script/universal/Simulation.sol";

/// @notice This script updates the FaultDisputeGame and PermissionedDisputeGame implementations in the
/// DisputeGameFactory contract.
contract SwitchToPermissionedGame is MultisigScript {
using stdJson for string;

// TODO: Confirm expected version
string public constant EXPECTED_VERSION = "1.4.1";

address public immutable OWNER_SAFE;
uint64 public immutable CURRENT_RETIREMENT_TIMESTAMP;

SystemConfig internal _SYSTEM_CONFIG = SystemConfig(vm.envAddress("SYSTEM_CONFIG"));

IAnchorStateRegistry anchorStateRegistry;

constructor() {
OWNER_SAFE = vm.envAddress("OWNER_SAFE");
CURRENT_RETIREMENT_TIMESTAMP = uint64(vm.envUint("CURRENT_RETIREMENT_TIMESTAMP"));
}

function setUp() public {
DisputeGameFactory dgfProxy = DisputeGameFactory(_SYSTEM_CONFIG.disputeGameFactory());
FaultDisputeGame currentFdg = FaultDisputeGame(address(dgfProxy.gameImpls(GameTypes.CANNON)));
anchorStateRegistry = currentFdg.anchorStateRegistry();

_precheckRetirementTimestamp();
}

// Checks that the current state matches the CURRENT_RETIREMENT_TIMESTAMP
function _precheckRetirementTimestamp() internal view {
require(anchorStateRegistry.retirementTimestamp() == CURRENT_RETIREMENT_TIMESTAMP, "00");
}

// Confirm the CURRENT_RETIREMENT_TIMESTAMP is updated to the block time.
function _postCheck(Vm.AccountAccess[] memory, Simulation.Payload memory) internal view override {
require(anchorStateRegistry.retirementTimestamp() == block.timestamp, "post-110");
require(GameType.unwrap(anchorStateRegistry.respectedGameType()) == GameType.unwrap(GameTypes.PERMISSIONED_CANNON), "post-111");
}


function _buildCalls() internal view override returns (IMulticall3.Call3Value[] memory) {
IMulticall3.Call3Value[] memory calls = new IMulticall3.Call3Value[](2);

calls[0] = IMulticall3.Call3Value({
target: address(anchorStateRegistry),
allowFailure: false,
callData: abi.encodeCall(IAnchorStateRegistry.setRespectedGameType, (GameTypes.PERMISSIONED_CANNON)),
value: 0
});

calls[1] = IMulticall3.Call3Value({
target: address(anchorStateRegistry),
allowFailure: false,
callData: abi.encodeCall(IAnchorStateRegistry.updateRetirementTimestamp, ()),
value: 0
});

return calls;
}

function _ownerSafe() internal view override returns (address) {
return OWNER_SAFE;
}
}