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Releases: brotalnia/ScriptEditor

Version 8.7

19 Mar 18:51

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  • Add support for new event types and flags.
  • Added Start Script on Zone command.
  • Updated target types.
  • Added more flag helpers.

Version 8.6

24 Dec 03:04

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  • Update chat types.
  • Update event flags.
  • Make inserts to creature_ai_events table be a single statement.
  • Added spell proc flags support.

Version 8.5

03 Sep 21:50

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  • Add spell attributes to flags breakdown.
  • Fix movement types after core changes.

Version 8.4

30 Aug 01:45

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  • Change war effort condition into generic saved variable check.
  • Add nearby player condition.
  • Add play custom anim command.

Version 8.3

08 Jan 08:01

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  • Added tooltips to Script and Event editor.
  • Added support for new "Skip Missing Targets" script flag.
  • Added an edit button on the "Start Script for All" command panel.
  • Improved command and condition for update field flags.
  • Added a generic version of functions used to edit selected entry in list boxes.

Version 8.2

03 Jan 02:05

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  • Added script priority field.
  • Fixed exception when clicking the Edit button in the condition form.
  • Renamed the Spawning unit flag.

Version 8.0

20 Jun 10:35

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  • Add extra fields to source entry condition.
  • Add "Any" option to Unit in LoS OOC event.
  • Add "Random Gameobject" target type.

Version 7.9

10 Apr 02:16

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  • Support for latest commands and conditions.
  • Use proper mysql escape function to avoid adding slashes in front of percent signs.
  • Fix loading of conditions table since it uses signed values now.

Version 7.8

26 Oct 18:09

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  • Add support for CONDITION_LOCAL_TIME
  • Add support for SCRIPT_COMMAND_SEND_SCRIPT_EVENT
  • Rename reference to Event scripts to Generic scripts
  • Fix resizing of condition finder form with db guid condition

Version 7.7

02 Sep 01:10

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  • Added support for generic_scripts table.
  • The db guid condition can now check up to 4 guids.