Bridge your Commodore 64 Ultimate directly to OBS Studio for seamless streaming and recording over your network connection.
This plugin implements a native OBS source that receives video and audio streams from C64 Ultimate devices (Commodore 64 Ultimate or Ultimate 64) via the Ultimate's built-in data streaming capability.
The plugin connects directly to the Ultimate's network interface, eliminating the need for capture cards or composite video connections.
Features:
- Native OBS integration as a standard video source
- Real-time video streaming (PAL 384x272, NTSC 384x240)
- Synchronized audio streaming (16-bit stereo, ~48kHz)
- Network-based connection (UDP/TCP)
- Automatic VIC-II color space conversion
- Authentic CRT effects with configurable presets (scan lines, bloom, tint, pixel geometry)
- Built-in recording capabilities (BMP frames, AVI video, WAV audio)
The plugin uses a properties.ini file to provide default settings for connecting to your C64 Ultimate device. This file is automatically installed with the plugin and contains the standard C64 Ultimate network settings:
- Hostname:
c64u(the default C64 Ultimate hostname) - Control Port:
64(the standard C64 Ultimate control port) - DNS Server:
192.168.1.1(common router DNS) - Video/Audio Ports:
11000/11001(C64 Ultimate streaming ports)
These settings work out-of-the-box with most C64 Ultimate setups. You can override any of these settings directly in the OBS source properties if your setup differs.
- OBS Studio 32.0.1 or above
- C64 Ultimate or Ultimate 64
- Ethernet connection between your OBS computer and Ultimate device. Wifi is not supported.
In the following instructions, replace $VERSION with the latest released version as shown on the Releases page.
The plugin has been verified to work on the systems listed below.
For complete and up-to-date hardware and software requirements, please refer to the OBS Studio System Requirements.
Verified on Windows 11:
- Close OBS Studio
- Download the plugin package with name
c64stream-$VERSION-windows-x64.zip. It should now be in yourDownloadsfolder (typicallyC:\Users\<YourName>\Downloads). - Install the plugin to
C:\ProgramData\obs-studio\pluginsby either extracting the ZIP with a tool of your choice or by running the following in Powershell:
Expand-Archive -Path "$env:USERPROFILE\Downloads\c64stream-*-windows-x64.zip" -DestinationPath "C:\ProgramData\obs-studio\plugins" -Force- Start OBS Studio
If you are using Windows Firewall and block all incoming connections, you may have to setup an exclusion to allow for incoming UDP connections to port 11000 (Video) and 11001 (Audio) from the C64 Ultimate a follows. Be sure to adjust the RemoteAddress from 192.168.1.64 to the IP of your C64 Ultimate before you run this in Powershell:
New-NetFirewallRule -DisplayName "C64 Stream" -Direction Inbound -Protocol UDP -LocalPort 11000,11001 -RemoteAddress 192.168.1.64 -Action AllowVerified on macOS Sequoia 15.6.1 with Apple Silicon (Intel systems are also supported):
- Close OBS Studio
- Download the plugin package with name
c64stream-$VERSION-macos-universal.pkg. It should now be in your~/Downloadsdirectory. - Install the plugin to
$HOME/Library/Application Support/obs-studio/plugins/c64stream.pluginby running the following on the command line:
Note
These commands are required due to platform packaging constraints on macOS and will be simplified in a future release.
cd ~/Downloads && \
xattr -dr com.apple.quarantine c64stream-*-macos-universal.pkg && \
sudo installer -pkg c64stream-*-macos-universal.pkg -target / && \
mkdir -p "$HOME/Library/Application Support/obs-studio/plugins" && \
cp -R "/Library/Application Support/obs-studio/plugins/c64stream.plugin" \
"$HOME/Library/Application Support/obs-studio/plugins/" && \
chmod -R 755 "$HOME/Library/Application Support/obs-studio/plugins/c64stream.plugin"- Start OBS Studio
Verified on Kubuntu 24.04.3:
- Close OBS Studio
- Download the plugin package with name
c64stream-$VERSION-x86_64-linux-gnu.deb. It should now be in your~/Downloadsdirectory. - Install the plugin to
~/.config/obs-studio/pluginsby running the following on the command line:
sudo dpkg -i ~/Downloads/c64stream-*-x86_64-linux-gnu.deb- Start OBS Studio
Further Details: See the OBS Plugins Guide.
Getting Your C64 on Stream:
-
Add Source: In OBS, click the "+" icon in the Sources tab. A window of all sources appears. Select "C64 Source":
A new window opens. Keep the default settings and click "OK":
- Open Properties: Select the "C64 Stream" source in your sources list, then click the "Properties" button to open the configuration dialog
- Configure IPs / Host Names: Configure the host name or IP address of your C64 Ultimate and click "OK".
π DONE! Enjoy streaming from your C64 Ultimate.
- Version:: Information about release version, Git ID, and build time.
- Debug Logging: Check this to see debug logs
-
DNS Resolution Details:
-
Default:
192.168.1.1(most common home router DNS server) -
Fallback: If router DNS fails, the plugin tries standard DNS servers
-
Enhanced Resolution: The plugin uses multiple resolution strategies for maximum compatibility
-
C64 Ultimate Host: Enter your Ultimate device's hostname (default:
c64u) or IP address to enable automatic streaming control from OBS (recommended for convenience), or set to0.0.0.0to accept streams from any C64 Ultimate on your network (requires manual control from the device) -
OBS Server IP: IP address where C64 Ultimate sends streams (auto-detected by default)
-
Auto-detect OBS IP: Automatically detect and use OBS server IP in streaming commands (recommended)
-
Configure Ports Use the default ports (video: 11000, audio: 11001) unless network conflicts require different values
-
Buffer Delay: Sets the network buffer for incoming UDP packets arriving from the C64 Ultimate (0β500 ms, default 10 ms). The buffer size is expressed in milliseconds to represent the time-based delay it introduces, compensating for packet loss, reordering, and variable network latency. Larger buffers improve stability under high-latency or congested conditions but increase end-to-end delay.
Recreate the authentic look and feel of classic CRT monitors and TVs with configurable visual effects that simulate the characteristics of vintage displays.
Presets: One-click configurations for different display types
- Classic CRT - Balanced scan lines and bloom for general retro appeal
- Amber Monitor - Warm amber tint reminiscent of early computer monitors
- Green Monitor - Classic green phosphor terminal look
- Sharp Pixels - Crisp pixel doubling for arcade-style clarity
- Vintage TV - Softer look with prominent scan lines for old television feel
- Arcade Cabinet - High-contrast effects for authentic arcade experience
Customizable Effects:
- Scan Lines: Adjustable spacing and intensity to simulate CRT raster lines
- Bloom: Configurable glow effect that makes bright pixels bleed into darker areas
- Pixel Geometry: Independent width/height scaling for authentic pixel aspect ratios
- Blur Control: Fine-tune between crisp pixels and soft scaling
- Screen Tint: Amber, green, or monochrome overlays for period-accurate monitor simulation
Usage: Access via the Effects group in plugin properties. Select a preset for instant results, or customize individual settings to create your perfect retro display aesthetic.
Reset: To reset to default values, simply select the "Default" preset. If you have changed individual effects whilst the "Default" preset was active, select any other preset first and then re-select the "Default" preset.
The plugin includes built-in recording capabilities that work independently of OBS Studio's recording system, letting you save raw C64 Ultimate data streams directly to disk.
The plugin offers three independent recording options that can be enabled separately or together:
π Network and Streaming Events (CSV):
- Records detailed timing data for network packets and OBS processing events
- Creates
obs.csv(OBS processing timeline) andnetwork.csv(UDP packet analysis) - Minimal Performance Impact: Lightweight logging with microsecond precision
- Use Cases: Debug performance issues, analyze network jitter, validate frame timing
- Files:
session_YYYYMMDD_HHMMSS/obs.csvandsession_YYYYMMDD_HHMMSS/network.csv
πΌοΈ Raw Frames (BMP):
- Saves individual video frames as uncompressed BMP files
- Useful for debugging video issues or creating frame-by-frame analysis
- Performance Impact: Enabling this feature will reduce streaming performance due to disk I/O
- Files saved as:
session_YYYYMMDD_HHMMSS/frames/frame_NNNNNN.bmp
π¬ Raw Video and Audio (AVI + WAV):
- Records uncompressed AVI video and separate WAV audio files
- Captures the raw data stream without OBS processing
- High Disk Usage: Uncompressed video files are very large (~50MB per minute)
- Video file:
session_YYYYMMDD_HHMMSS/video.avi(24-bit BGR format) - Audio file:
session_YYYYMMDD_HHMMSS/audio.wav(16-bit stereo PCM)
All recording files are organized into session folders with timestamps:
~/Documents/obs-studio/c64stream/recordings/
βββ session_20240929_143052/
β βββ frames/ # BMP frame files (if "Raw Frames" enabled)
β βββ network.csv # Network timings (if "CSV Events" enabled)
β βββ obs.csv # OBS timings (if "CSV Events" enabled)
β βββ video.avi # Uncompressed video (if "Raw Video" enabled)
β βββ audio.wav # Uncompressed audio (if "Raw Video" enabled)
βββ session_20240929_151234/
βββ ...
- Output Folder Defaults:
- Windows:
%USERPROFILE%\Documents\obs-studio\c64stream\recordings - macOS:
~/Documents/obs-studio/c64stream/recordings - Linux:
~/Documents/obs-studio/c64stream/recordings
- Windows:
- Automatic Session Management: New session folder created each time recording is enabled
- Cross-Platform Compatibility: Works on Windows, macOS, and Linux
- Independent Operation: All recording operates independently of OBS Studio's built-in recording
- Mix and Match: All three recording options can be enabled simultaneously
- Instant Recording: Recording starts immediately when a checkbox is checked and continues until unchecked
β οΈ Persistent State: Checkbox states persist across OBS restarts - uncheck to stop recording or risk filling disk space- Real-Time Writing: Files are written in real-time as data is received from the C64 Ultimate
- Auto-Organization: Session folders are created automatically with proper directory structure
- Recommended: Enable CSV recording for debugging and disable BMP/AVI recording for normal streaming
When "Network and Streaming Events (CSV)" recording is enabled, the plugin generates detailed CSV logs for debugging OBS performance and analyzing C64 Ultimate network streams. These logs enable bit-accurate recording analysis and precise frame timing measurements.
Generated CSV Files:
obs.csv- OBS processing timeline with microsecond precisionnetwork.csv- UDP packet reception log with network timing analysis
Examples from recent automated E2E runs against a 'mocked' (i.e. simulated) Ultimate 64:
- PAL:
obs.csv,network.csv - NTSC:
obs.csv,network.csv
Sample OBS Timeline (obs.csv):
event_type,frame_num,elapsed_us,calculated_timestamp_ms,actual_timestamp_ms,data_size_bytes,fps
video,0,1443,6385631,6385625,368640,59.826
audio,0,15234,6385646,6385640,1536,48000
Sample Network Analysis (network.csv):
packet_type,elapsed_us,sequence_num,frame_num,line_num,packet_size,jitter_us
video,225,1510,7671,8,780,0
audio,2341,847,0,0,192,125
Use Cases:
- Debug OBS Performance: Analyze frame processing delays and audio sync issues
- Network Stream Analysis: Monitor UDP packet timing, jitter, and sequence errors
- Bit-Accurate Recordings: Capture every frame with precise timing for forensic analysis
- C64 Ultimate Diagnostics: Validate device streaming performance and network stability
Sample Recording: See docs/recordings/session_19700101_024625 for complete examples with all file types.
Activation: Enable the "Network and Streaming Events (CSV)" checkbox in the Recording properties. CSV files are generated only when this option is explicitly enabled.
This project is continuously validated with automated end-to-end (E2E) tests that simulate a C64 Ultimate, drive OBS, and verify the full pipeline from UDP packets to recorded video/audio.
- What you get: a short, self-contained report with packet stats, recording links, and an A/V βPop synchronizationβ summary (timing precision 0.1 ms)
- Where to see it: the latest reports are published to the repository under
- How to run locally (Linux):
./local-build.sh linux --e2e-scenarios --install(produces the report above) - Learn more: see the in-depth guide in
doc/e2e.md
The following recordings were produced by the latest E2E test runs for PAL and NTSC formats.
The plugin supports both hostnames and IP addresses for the C64 Ultimate Host field with enhanced DNS resolution that works reliably across all platforms:
Using Hostnames (Recommended):
- Default:
c64u- The plugin will try to resolve this hostname to an IP address - Custom:
my-c64uorretro-pc- Use any hostname your C64 Ultimate device is known by - FQDN Support: The plugin automatically tries both
hostnameandhostname.(with trailing dot) for proper DNS resolution
Using IP Addresses:
- Direct IP:
192.168.1.64- Standard IPv4 address format - Fallback:
0.0.0.0- Accept streams from any C64 Ultimate (no automatic control)
The plugin offers hostname resolution that works reliably on Linux and macOS where system DNS may fail for local device names:
- System DNS First: Tries standard system DNS resolution (works for internet hostnames and properly configured networks)
- FQDN Resolution: Attempts resolution with trailing dot (e.g.,
c64u.for some network configurations) - Direct DNS Queries: On Linux/macOS, bypasses systemd-resolved by querying DNS servers directly:
- Uses configured DNS Server IP (default:
192.168.1.1) - Falls back to common router IPs:
192.168.0.1,10.0.0.1,172.16.0.1
- Uses configured DNS Server IP (default:
- Cross-Platform: Windows uses system DNS (which works reliably), Linux/macOS use enhanced resolution
DNS Server Configuration:
- Default:
192.168.1.1(most common home router DNS server) - Custom: Set to your router's IP or a specific DNS server (e.g.,
192.168.0.1,10.0.0.1) - Automatic Fallback: If the configured DNS server fails, tries other common router IPs
- Why This Helps: Solves Linux/macOS issues where
c64uhostname doesn't resolve through system DNS but works via direct router queries
Examples:
c64uβ resolves to192.168.1.64via enhanced DNS resolution192.168.1.64β used directly as IP addressretro-basement.localβ resolves via mDNS/Bonjour or direct DNSultimate64β tries system DNS first, then direct router DNS queries
Platform-Specific Behavior:
- Windows: Uses system DNS (typically works without issues)
- Linux/macOS: Uses enhanced DNS resolution to bypass systemd-resolved limitations
- All Platforms: Support both hostname and IP address formats seamlessly
Automatic Configuration (Recommended): The OBS plugin automatically controls streaming on the Ultimate device. When you configure the Ultimate's hostname or IP address in the OBS plugin settings, the plugin tells the Ultimate device where to send streams and sends start commands automatically. Thus, no manual streaming adjustments are needed on the Ultimate device.
Manual Configuration:
- Press F2 to access the Ultimate's configuration menu
- Navigate to "Data Streams" section
- Set "Stream VIC to" field:
your-obs-ip:11000(e.g.,192.168.1.100:11000) - Set "Stream Audio to" field:
your-obs-ip:11001(e.g.,192.168.1.100:11001) - Save configuration changes
- Manually start streaming from the Ultimate device
For comprehensive configuration details, refer to the official C64 Ultimate documentation.
This plugin implements the C64 Ultimate Data Streams specification to receive video and audio streams from Ultimate devices via UDP/TCP network protocols.
Supported Platforms:
- Windows 10/11 (x64) - verified on Windows 11
- Linux with X window system or Wayland - verified on Kubuntu 24.04
- macOS 11+ (Intel/Apple Silicon) - yet to be verified
Software Requirements:
- OBS Studio 32.0.1 or above
Hardware Requirements:
One of:
- Ultimate 64 Elite - verified
- Ultimate 64 Elite MK2 - yet to be verified
- C64 Ultimate - yet to be verified since not released yet
Video Formats:
- PAL: 384x272 @ 50Hz
- NTSC: 384x240 @ 60Hz
- Color space: VIC-II palette with automatic RGB conversion
- CRT Effects: GPU-accelerated shader-based post-processing with configurable presets
Audio Format:
- 16-bit stereo PCM
- Sample rate: ~48kHz (device dependent)
- Low-latency streaming
Network Requirements:
- UDP/TCP connectivity to Ultimate device
- Bandwidth: ~22 Mbps total (21.7 Mbps video + 1.4 Mbps audio, uncompressed streams)
- Built-in UDP jitter compensation via configurable frame buffering
DNS Resolution:
- Cross-platform hostname support: Works reliably on Windows, Linux, and macOS
- Enhanced Linux/macOS resolution: Bypasses systemd-resolved limitations using direct DNS queries
- Configurable DNS server: Set custom DNS server IP for hostname resolution (default: 192.168.1.1)
- Automatic fallbacks: Falls back to common router IPs (192.168.0.1, 10.0.0.1, etc.) if configured DNS fails
- FQDN support: Tries both standard hostname and FQDN (with trailing dot) resolution
Recording Formats:
- BMP frames: 24-bit uncompressed bitmap images
- AVI video: Uncompressed BGR24 format with precise timing
- WAV audio: 16-bit stereo PCM, sample rate matches C64 Ultimate output
- Session organization: Automatic timestamped folder creation
- Verify that both IP addresses are correct
- Check Ultimate device has data streaming enabled
- Confirm firewall allows UDP traffic on configured ports
- Check audio port configuration (default 11001)
- Verify OBS audio monitoring settings
- Buffer delay changes: If you first increase the network buffer delay (e.g., to 500ms) and then decrease it (e.g., to 200ms), audio may become delayed relative to video. Workaround: Remove and re-add the C64 Stream source, or restart OBS Studio to reset the audio timing reference. For best results, set your desired buffer delay when initially configuring the source.
- Confirm OBS Studio version 32.0.1+
- Verify plugin installed to correct directory
- Check OBS logs for plugin loading errors
- Restart OBS completely after installation
- Network latency should be <100ms for optimal performance
- Check for network congestion or WiFi interference
- Consider wired Ethernet connection for stability
If the plugin can't resolve your C64 Ultimate hostname (e.g., c64u), try these solutions:
Quick Fix:
- Use IP Address: Instead of
c64u, enter the device's IP address directly (e.g.,192.168.1.64) - Check DNS Server IP: Verify the DNS Server IP setting matches your router's IP address
- Common router IPs:
192.168.1.1,192.168.0.1,10.0.0.1 - Find your router IP: Run
ip route | grep default(Linux) oripconfig(Windows)
- Common router IPs:
Advanced Troubleshooting:
-
Test DNS Resolution Manually:
# Linux/macOS - Test if router can resolve the hostname dig @192.168.1.1 c64u # Windows - Test DNS resolution nslookup c64u 192.168.1.1
-
Platform-Specific Issues:
- Linux: systemd-resolved may not forward local hostnames to router DNS
- macOS: Similar DNS forwarding issues with local device names
- Windows: System DNS typically works without issues
-
Configure Custom DNS Server:
- Set DNS Server IP to your router's IP address (usually
192.168.1.1) - Try alternative common router IPs:
192.168.0.1,10.0.0.1 - Check your router's DHCP settings for the correct DNS server IP
- Set DNS Server IP to your router's IP address (usually
-
Enable Debug Logging:
- Check "Debug Logging" in plugin properties
- Look for DNS resolution messages in OBS logs
- Messages show which DNS resolution method succeeded
Alternative Solutions:
- Static DNS Entry: Add
192.168.1.64 c64uto your system's hosts file - mDNS/Bonjour: Use
.localsuffix (e.g.,c64u.local) if your network supports it - Router Configuration: Ensure your router's DNS server has the device hostname registered
- No visual change: Ensure source is active and receiving video data
- Performance drops: Complex effects (high bloom/blur) may impact frame rate on older hardware
- Preset not applying: Try manually adjusting individual effect settings
- Files not created: Verify output folder path exists and is writable
- Performance drops with BMP saving: Frame saving impacts performance significantly; disable if not needed
- Large disk usage: AVI recording creates uncompressed files (~50MB/minute); monitor disk space
- Recording stops unexpectedly: Check disk space and folder permissions
See the Developer Documentation for build instructions, testing procedures, and contribution guidelines.
This project is licensed under the GPL v2 License - see the LICENSE file for details.





