⚡️ Speed up method BoxBounds.divide_by_point by 9%
#27
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📄 9% (0.09x) speedup for
BoxBounds.divide_by_pointinopendm/dem/ground_rectification/bounds/types.py⏱️ Runtime :
128 microseconds→118 microseconds(best of517runs)📝 Explanation and details
The optimized code applies two key optimizations that result in an 8% speedup:
1.
__slots__Memory Optimization:Adding
__slots__ = ('_corners',)to the BoxBounds class eliminates the per-instance__dict__that Python normally creates. This reduces memory overhead and makes attribute access slightly faster by using direct slot access instead of dictionary lookups.2. Computation Hoisting:
The original code repeatedly computes
x_point + EPSILONandy_point + EPSILONinline within each BoxBounds constructor call (4 times each). The optimized version pre-computes these values once:x_point_eps = x_point + EPSILONy_point_eps = y_point + EPSILONThis eliminates redundant arithmetic operations - instead of performing 8 additions per method call, it now performs only 2.
Performance Analysis:
The line profiler shows the optimization is most effective for typical use cases where the method is called frequently. Test results show consistent 7-17% improvements across various scenarios, with the best gains (15-17%) occurring in edge cases like corner points and zero-area boxes where the method's overhead is more pronounced relative to the simple operations being performed.
The
__slots__optimization provides consistent memory efficiency benefits, while computation hoisting reduces CPU cycles, making this particularly effective for applications that perform many box subdivisions in geometric algorithms.✅ Correctness verification report:
🌀 Generated Regression Tests and Runtime
To edit these changes
git checkout codeflash/optimize-BoxBounds.divide_by_point-mh5pgkzoand push.