A library for prioritizing and executing large numbers of tasks.
This is the simplest way to use TreeTaskSharp is to pass a TreeTask to a TreeTaskHandler.
public class WalkTheDog : TreeTask
{
public override int Priority =>
100;
public override bool Activate() =>
true;
public override void Execute() =>
Console.WriteLine("Walking the dog");
}
class Program
{
static void Main(string[] args)
{
var treeTask = new WalkTheDog();
var treeTaskHandler = new TreeTaskHandler(treeTask);
treeTaskHandler.Execute();
}
}
Pass multiple TreeTasks to a TreeTaskHandler.
public class WalkTheDog : TreeTask
{
public override int Priority =>
100;
public override bool Activate() =>
true;
public override void Execute() =>
Console.WriteLine("Walking the dog");
}
public class RecordNewMixTape : TreeTask
{
public override int Priority =>
200;
public override bool Activate() =>
false;
public override void Execute() =>
Console.WriteLine("Recording new mix tape");
}
class Program
{
static void Main(string[] args)
{
var treeTask = new WalkTheDog();
var treeTask2 = new RecordNewMixTape();
var treeTaskHandler = new TreeTaskHandler(treeTask, treeTask2);
treeTaskHandler.Execute();
}
}
Add TreeTasks to Lists and then pass them to TreeTaskHandlers or pass TreeTaskHandlers to TreeTaskHandlers to TreeTaskHandlers to TreeTaskHandlers. The possibilities are endless!
class Program
{
static void Main(string[] args)
{
var treeTaskList = new List<ITreeTask>() { new WalkTheDog() };
var treeTaskList2 = new List<ITreeTask>() { new RecordNewMixTape() };
var treeTaskHandler = new TreeTaskHandler(treeTaskList, treeTaskList2);
var treeTaskHandler2 = new TreeTaskHandler(treeTaskHandler);
treeTaskHandler2.Execute();
}
}