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Don't limit render distance in preview mode#720

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hukasu wants to merge 6 commits intodecentraland:mainfrom
hukasu:preview-render-distance
Open

Don't limit render distance in preview mode#720
hukasu wants to merge 6 commits intodecentraland:mainfrom
hukasu:preview-render-distance

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@hukasu
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@hukasu hukasu commented Apr 17, 2026

Closes #716

@hukasu hukasu requested a review from robtfm April 21, 2026 15:34
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robtfm commented Apr 22, 2026

doesn't seem to work for me? i expect genesis plaza to stay loaded when i leave, and nothing else to load.

Screen.Recording.2026-04-22.at.13.00.52.mov

@hukasu
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hukasu commented Apr 22, 2026

if you go to an empty parcel it keeps that scene loaded, if you enter a populated parcel it changes the preview to that parcel

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robtfm commented Apr 22, 2026

hm ... i think it should just stick with the initial preview scene

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hukasu commented Apr 22, 2026

how would you change the scene being previewed?

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robtfm commented Apr 22, 2026

by restarting with the new location.

preview mode isn't really meant for walking around the world, it's meant for inspecting a scene while working on it.

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hukasu commented Apr 22, 2026

would it make sense disabling /goto and /world if in preview?

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robtfm commented Apr 22, 2026

yes, but i don't think it's necessary

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robtfm commented Apr 27, 2026

is the grass behaviour expected?
Screenshot 2026-04-27 at 16 37 22

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robtfm commented Apr 27, 2026

i note it works well if i use a cmd line including the position, but if i don't then i end up stuck on the loading screen. does it help if we leave the preview parcel None if not specified, and overwrite it once we know the target parcel?

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Fix preview mode scene visibility when leaving parcels

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