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Releases: djhaled/Uiana-MapImporter

1.09 (Unreal 5.2)

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@djhaled djhaled released this 29 Aug 19:05
  • Added the new "Sunset" Map.
    HighresScreenshot00001

v1.08

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@djhaled djhaled released this 28 Jun 05:39
  • Refactored umaps json method (Doesn't need to put all sublevels on the json file as it already pulls it automatically)
  • Added the new TDM maps (Kasbah,District,Piazza)

HighresScreenshot00001

v1.07

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@Ka1serM Ka1serM released this 23 Jan 12:33

Support for Valorant 6.01 update

v1.06EA

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@djhaled djhaled released this 06 Jan 20:51

Lotus Early Acess Initial support!

More material fixes/polishing to come later on this week!

v1.05

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@Ka1serM Ka1serM released this 26 Sep 02:16

-Fixed plugin not building in 1.04
-Added ambient occlusion & AO tint
-Added lightmass-only vertex color
-Added missing static switches
-Fixed specular/roughness response to more closely resemble in-game high settings
-Updated barrier material
-fixed broken texture references
-new logo

v1.04

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@djhaled djhaled released this 22 Sep 07:57
  • Rewrote entire main code for better reading comprehension / optimization
  • BLUEPRINT SUPPORT! Added option to import blueprints as valorant uses a lot of them for trees, gameplay actors, plushies.. etc
  • Unreal 5.1 support
  • Force re-export if valorant version is outdated

As usual as any update PLEASE delete your export folder and export again to have these updated correctly.


v1.03

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@djhaled djhaled released this 15 Sep 15:38

Update v1.03

-Removed ValActors (Static Meshes will now be StaticMeshActor)
-Added HISMActor (Unreal doesn't provide a actor for them so we gotta create this)
-Fixed umap import list
-Added Initial VFX Support (Some meshes might be blank right now)
-Fixed some lumen issues

As usual as any update please delete your export folder and export again to have these updated correctly.

v1.02

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@djhaled djhaled released this 05 Sep 22:52