Releases: djhaled/Uiana-MapImporter
Release list
1.09 (Unreal 5.2)
v1.08
v1.07
v1.06EA
v1.05
-Fixed plugin not building in 1.04
-Added ambient occlusion & AO tint
-Added lightmass-only vertex color
-Added missing static switches
-Fixed specular/roughness response to more closely resemble in-game high settings
-Updated barrier material
-fixed broken texture references
-new logo
v1.04
- Rewrote entire main code for better reading comprehension / optimization
- BLUEPRINT SUPPORT! Added option to import blueprints as valorant uses a lot of them for trees, gameplay actors, plushies.. etc
- Unreal 5.1 support
- Force re-export if valorant version is outdated
As usual as any update PLEASE delete your export folder and export again to have these updated correctly.
v1.03
Update v1.03
-Removed ValActors (Static Meshes will now be StaticMeshActor)
-Added HISMActor (Unreal doesn't provide a actor for them so we gotta create this)
-Fixed umap import list
-Added Initial VFX Support (Some meshes might be blank right now)
-Fixed some lumen issues
As usual as any update please delete your export folder and export again to have these updated correctly.
v1.02
Make sure you have .NET 6.0 installed (https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-6.0.5-windows-x64-installer)

