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This repository was archived by the owner on Dec 20, 2019. It is now read-only.

Preferences

Ángel Serrano edited this page Feb 17, 2014 · 1 revision

Preferences store global values used by the editor in all game projects. Values as language, recent projects, window dimensions...

Preferences changes can be listened by anyone interested, using the method Preferences#addPreferenceListener(String,PreferenceListener). Most of all preferences name keys are static fields in Preferences.

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