PPC: Fix pooled relocation addends being added twice sometimes #184
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My original pooled relocations implementation had a bug where it wasn't adding multiple addends together when calculating fake relocations:

Both sides should resolve to
g_dComIfG_gameInfo+0x529c
, but instead one showedg_dComIfG_gameInfo+0x51d8
and the other showed justg_dComIfG_gameInfo
.I noticed this and fixed the bad logic when I reimplemented it in #167, which worked in most cases. But I accidentally added the addends twice per instruction, which resulted in the addend being double what it should be in some weird rare cases, like the example I'm using for these screenshots.

After removing the second addition it should really be fixed, both sides resolve to the same addend:
