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Experience with vertex shaders, fragment shaders, texture mapping, and lighting. Implement a basic ray-tracer in a fragment shader

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ericchsieh/Ray-Tracing-and-EnvMapping

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Ray_Tracing_and_EnvMapping

CPSC 314 (Computer Graphics) project with vertex shaders, fragment shaders, texture mapping, and lighting. Implement a basic ray-tracer in a fragment shader

Environment Mapping

EnvMap

Ray Tracing

Implemented ray tracing with double bounces on the mirror ball. None is implented for the pink ball. RayTracing

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Experience with vertex shaders, fragment shaders, texture mapping, and lighting. Implement a basic ray-tracer in a fragment shader

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