yeah this game is pretty cool
-food
so basically this game is a 2d platformer (very original) made with SDL in odin
the goal of the game isnt final right now, but its basically going to be moving through levels, trying to get to some kind of win zone. i want it to be fast paced but feel smooth to control.
the entire idea of this game came from an unfinished scratch (scratch.mit.edu) platformer i made some time ago, and ive had the idea stuck in my head for years.
the game is going to be mainly black and white, with some color to make special things more visible when going fast. the platforms and player arent going to be fancy, theyll just be rectangles/squares. i will try my best to make it feel smooth though.
i made a build tool :3
> odin build bulid.odin -file
> ./build(look at ./build help for more options)
the executable will be somewhere in .build/ along with the assets.