WGemCombiner 1.1
New release after lots of behind-the-scenes development.
I ( @12345ieee ) want to thank @RobinHood70 for his huge help in picking up the project and doing most of the much needed improvements.
Main features (99% done by @RobinHood70 ):
- Full rewrite of the underlying engine, which makes it much more robust and smart
- Fixed all the bugs of high cost combines, every combine is now expected to correctly execute, regardless of length (provided the delay is long enough)
- Well working equation parser, for every kind of recipe
- Configurable Slots limit (<= 36), to leave the top part of the inventory for other gems.
- Progress bar, to gauge the progress at a glance
- Better division of amps and combine recipes
- Improvement to the help
- Improvements to the dropdowns
- More configurable behavior
- Persistent settings, even after closing
- Many more combines are in, especially 2048 specs and > 100k mana/kill combines from short tables
I'd also like to thank Steam/AG user BilboCGL, for the extensive QA on the combiner.
If you wish to help the project and thank us, you can donate here: