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build: Add build option to separate debug symbols #399
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This reverts commit a65e538.
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jpnurmi
approved these changes
Oct 2, 2025
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This PR adds
separate_debug_symbols
build option to split GDExtension debug symbols to a separate file on Linux, and dSYM framework on macOS/iOS. It is enabled by default. This makes the binaries much smaller for game exports. Also, this option splits symbols forcrashpad_handler
on Linux.(There is no need to do this on Windows as MSVC does this by default)