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## Copyright (C) 2025 Leonardo Araujo <[email protected]> | ||
## | ||
## This program is free software: you can redistribute it and/or modify | ||
## it under the terms of the GNU General Public License as published by | ||
## the Free Software Foundation, either version 3 of the License, or | ||
## (at your option) any later version. | ||
## | ||
## This program is distributed in the hope that it will be useful, | ||
## but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
## GNU General Public License for more details. | ||
## | ||
## You should have received a copy of the GNU General Public License | ||
## along with this program; see the file COPYING. If not, see | ||
## <https://www.gnu.org/licenses/>. | ||
|
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## -*- texinfo -*- | ||
## @deftypefn {Function File} {@var{X} = } dither (@var{RGB}, @var{map}) | ||
## @deftypefnx {Function File} {@var{X} = } dither (@var{RGB}, @var{map}, @var{Qm}, @var{Qe}) | ||
## @deftypefnx {Function File} {@var{BW} = } dither (@var{I}) | ||
## Quantize an image, using dithering to increase the apparent color resolution. | ||
## | ||
## @code{@var{X} = dither (@var{RGB},@var{map})} creates an indexed image | ||
## approximation. It uses the color provided in the colormap, and uses dithering | ||
## to increase apparent color resolution. Floyd-Steinberg error filter is: | ||
## [ x 7] | ||
## [3 5 1] / 16 | ||
## It uses a raster scan and no weight renormalization at boundaries. | ||
## The default values are used: @var{Qm}=5, and @var{Qe}=8. | ||
## | ||
## @var{RGB} is a mxnx3 array with values in [0, 1] (double) or [0, 255] (uint8). | ||
## | ||
## @var{map} is cx3 matrix holding RGB triplets in [0, 1] (double). | ||
## | ||
## @var{Qm} is the number of quantization bits per axis for inverse colormap (default: 5). | ||
## | ||
## @var{Qe} is the number of quantization bits for error diffusion (default: 8, max 16). | ||
## | ||
## @var{X} is a mxn indexed image (uint8 if c<=256, else uint16) for the | ||
## colormap @var{map} provided. | ||
## | ||
## Example: | ||
## @example | ||
## X = dither (RGB, map); | ||
## @end example | ||
## | ||
## @code{@var{X} = dither (@var{RGB}, @var{map}, @var{Qm}, @var{Qe})} | ||
## | ||
## @var{Qm} is the number of quantization bits along each color axis for the | ||
## inverse colormap. @var{Qm} determines the resolution of this grid along each | ||
## color axis (R, G, B). @var{Qm} defines the precision of the color space | ||
## discretization used to map input RGB values to those colors available in the | ||
## colormap. @var{Qe} is the number of quantization bits for the color space | ||
## error calculations in the Floyd-Steinberg error diffusion algorithm. | ||
## It controls the precision of the error values that are calculated and | ||
## propagated during dithering. If @var{Qe} < @var{Qm}, the error diffusion | ||
## process may lose precision. Therefore dithering cannot be performed, and the | ||
## function returns an undithered indexed image. | ||
## | ||
## @code{@var{BW} = dither (@var{I})} converts the grayscale input image @var{I} | ||
## into binary applying dithering in the process. The output image @var{BW} | ||
## is a black and white image where dithering creates the illusion of shades of | ||
## gray. | ||
## | ||
## Ref [1] Floyd, R. W., and Steinberg, L., An Adaptive Algorithm for Spatial | ||
## Gray Scale, International Symposium Digest of Technical Papers, Society for | ||
## Information Displays, 1975, p. 36. | ||
## Ref [2] Ulichney. R., Digital Halftoning, The MIT Press, 1987. | ||
## | ||
## @seealso{rgb2ind, imapprox} | ||
## @end deftypefn | ||
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function X = dither (RGB, map, Qm = 5, Qe = 8) | ||
if (nargin < 1 || nargin > 4 || nargin == 3) | ||
print_usage; | ||
endif | ||
if (ndims (RGB) == 2) | ||
RGB = cat (3, RGB, RGB, RGB); # Duplicate grayscale to RGB | ||
if nargin < 2, | ||
map = [0 0 0; 1 1 1]; # binary (black and white) colormap | ||
Qm = 1; | ||
endif | ||
endif | ||
if (ndims (RGB) != 3 || size (RGB, 3) != 3) | ||
error ('dither: RGB must be an m x n x 3 array'); | ||
endif | ||
if (! ismatrix (map) || size (map, 2) != 3 || min (map(:)) < 0 || max (map(:)) > 1) | ||
error ('dither: Colormap must be a c x 3 matrix'); | ||
endif | ||
if (nargin > 2) | ||
if (Qm < 1 || Qe < 1 || fix (Qm) != Qm || fix (Qe) != Qe) | ||
error ('Qm and Qe must be a positive integers'); | ||
elseif Qe < Qm | ||
warning ('dither: Qe < Qm, returning undithered image'); | ||
X = zeros (size (RGB, 1), size (RGB, 2), 'uint16'); | ||
for i = 1:size (RGB, 1) | ||
for j = 1:size (RGB, 2) | ||
X(i, j) = rgb2indLUT (RGB(i, j, :), map, Qm); | ||
endfor | ||
endfor | ||
if (size (map, 1) <= 256) | ||
X = uint8 (X); | ||
endif | ||
return; | ||
endif | ||
endif | ||
Qe = min (Qe, 16); # Cap Qe to avoid excessive precision | ||
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## Scale RGB and map to [0, 1] | ||
if (isa (RGB, 'uint8')) | ||
RGB = double (RGB) / 255; | ||
elseif (max (RGB(:)) > 1) | ||
RGB = double (RGB) / 255; | ||
endif | ||
RGB = max (0, min (1, RGB)); | ||
if (max (map(:)) > 1) | ||
map = double (map) / 255; | ||
endif | ||
map = max (0, min (1, map)); | ||
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## Initialize output | ||
[h, w, _] = size (RGB); | ||
X = zeros (h, w, 'uint16'); # Indices (1-based) | ||
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## Floyd-Steinberg weights (raster scan, no renormalization) | ||
FSweights = [0 0 7; 3 5 1] / 16; # Sum = 1 | ||
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## neighbor offsets and weights | ||
offsets = [0 1; 1 -1; 1 0; 1 1]; | ||
weights = [FSweights(1, 3), FSweights(2, 1), FSweights(2, 2), FSweights(2, 3)]; | ||
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## Quantization levels for error (Qe) | ||
n_levels = 2^Qe; | ||
error_scale = n_levels - 1; | ||
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## Process pixels in raster order | ||
for i = 1:h | ||
for j = 1:w | ||
## Get current pixel (with accumulated errors) | ||
pixel = RGB(i, j, :); | ||
pixel = reshape (max (0, min (1, pixel)), 1, 3); # Clamp to [0, 1] | ||
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## Quantize to nearest colormap color | ||
id = rgb2indLUT (pixel, map, Qm); | ||
X(i, j) = id; | ||
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## Compute quantization error | ||
chosen_color = map(id+1, :); | ||
error = pixel - chosen_color; # 1x3 | ||
error = round (error * error_scale) / error_scale; # Quantize to Qe bits | ||
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## Diffuse error to neighboring pixels (no renormalization) | ||
for k = 1:length (weights) | ||
ni = i + offsets(k, 1); | ||
nj = j + offsets(k, 2); | ||
if (ni <= h && nj >= 1 && nj <= w) | ||
## Extract current pixel value as 1x3 | ||
current = reshape (RGB(ni, nj, :), 1, 3); | ||
## Apply weighted error to each channel | ||
new_value = current + error * weights(k); | ||
RGB(ni, nj, :) = reshape (new_value, 1, 3); | ||
endif | ||
endfor | ||
endfor | ||
endfor | ||
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## Convert output to uint8 if colormap size allows | ||
if size (map, 1) <= 256 | ||
X = uint8 (X); | ||
endif | ||
endfunction | ||
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function id = rgb2indLUT (pixel, map, Qm = 5) | ||
## RGB2INDLUT Map an RGB pixel to the nearest colormap index using a lookup table. | ||
## id = RGB2INDLUT (pixel, map) returns the 1-based index of the closest color | ||
## in the colormap 'map' for the input RGB pixel (1x3 vector), using a quantized | ||
## inverse colormap with 2^5 bins per RGB axis. | ||
## id = RGB2INDLUT (pixel, map, Qm) uses Qm bits for quantization per RGB axis. | ||
## | ||
## Inputs: | ||
## pixel: 1x3 vector [R, G, B], values in [0, 1] (double) or [0, 255] (uint8). | ||
## map: c-by-3 matrix, each row an RGB triplet in [0, 1] (double). | ||
## Qm: Number of quantization bits per axis (default: 5). | ||
## | ||
## Output: | ||
## id: Index (1-based) into the colormap 'map' for the closest color. | ||
## | ||
## Notes: | ||
## - Uses a persistent lookup table (LUT) for speed. | ||
## - LUT is recomputed if map or Qm changes. | ||
## - Warns if Qm is too large (>8) due to memory constraints. | ||
## - Assumes input pixel and map are properly scaled (pixel auto-scaled if needed). | ||
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## Validate inputs | ||
if (nargin < 2) | ||
error ('rgb2indLUT: Not enough input arguments. Pixel and colormap required'); | ||
endif | ||
if (length (pixel) != 3) | ||
error ('rgb2indLUT: Pixel must be a 1x3 RGB vector'); | ||
if (! isvector (pixel)) | ||
[s, i] = sort (size (pixel),'descend'); | ||
pixel = permute (pixel, i); | ||
endif | ||
endif | ||
if (! ismatrix (map) || size (map, 2) != 3) | ||
error ('rgb2indLUT: Colormap must be a c-by-3 matrix'); | ||
endif | ||
if (nargin < 3) | ||
Qm = 5; % Default quantization bits | ||
endif | ||
if (! isscalar (Qm) || Qm < 1 || floor (Qm) != Qm) | ||
error ('rgb2indLUT: Qm must be a positive integer'); | ||
endif | ||
if (Qm > 8) | ||
warning ('rgb2indLUT: Qm > 8 may use excessive memory (%d^3 bins)', 2^Qm); | ||
endif | ||
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## Scale pixel to [0, 1] | ||
if (isa (pixel, 'uint8')) | ||
pixel = double (pixel) / 255; % Convert to [0, 1] | ||
elseif (max (pixel(:)) > 1) | ||
pixel = double (pixel) / 255; % Assume [0, 255] if values exceed 1 | ||
endif | ||
pixel = max (0, min (1, pixel)); % Clamp to [0, 1] | ||
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## Ensure map is in [0, 1] | ||
if (max (map(:)) > 1) | ||
map = double(map) / 255; | ||
endif | ||
map = max (0, min (1, map)); | ||
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## Persistent variables for LUT | ||
persistent lut last_map last_Qm; | ||
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## Check if we need to recompute the LUT | ||
recompute = (isempty (lut) || Qm != last_Qm || ! isequal (map, last_map)); | ||
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## Number of bins per axis | ||
n_bins = 2^Qm; | ||
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## Scale pixel to [0, n_bins-1] for indexing | ||
bin_idx = round (pixel * (n_bins - 1)) + 1; | ||
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if recompute | ||
## Initialize LUT: n_bins x n_bins x n_bins array of colormap indices | ||
lut = zeros (n_bins, n_bins, n_bins, 'uint16'); | ||
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## Compute bin centers for distance calculations | ||
bin_centers = (0:(n_bins-1))' / (n_bins-1); # [0, 1] range, column vector | ||
[R, G, B] = ndims_grid (n_bins, n_bins, n_bins); # Meshgrid for bin indices | ||
bin_rgb = [bin_centers(R(:)), bin_centers(G(:)), bin_centers(B(:))]; # n_bins^3 x 3 | ||
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## Compute Euclidean distances from each bin to each colormap color | ||
c = size (map, 1); # Number of colors | ||
distances = zeros (n_bins^3, c); | ||
for i = 1:c | ||
diff = bin_rgb - map(i, :); # n_bins^3 x 3 | ||
distances(:, i) = sqrt (sum (diff.^2, 2)); # n_bins^3 x 1 | ||
endfor | ||
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## Find the nearest colormap index (1-based) for each bin | ||
[_, indices] = min (distances, [], 2); | ||
lut(:) = indices; # Assign to LUT | ||
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## Update cached parameters | ||
last_map = map; | ||
last_Qm = Qm; | ||
endif | ||
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## Look up the colormap index | ||
id = lut(bin_idx(1), bin_idx(2), bin_idx(3)) - 1; | ||
endfunction | ||
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function [X, Y, Z] = ndims_grid (nx, ny, nz) | ||
## NDIMS_GRID Create 3D grid indices (emulates meshgrid for 3D). | ||
[x, y, z] = ind2sub ([nx, ny, nz], 1:(nx*ny*nz)); | ||
X = reshape (x, nx, ny, nz); | ||
Y = reshape (y, nx, ny, nz); | ||
Z = reshape (z, nx, ny, nz); | ||
endfunction | ||
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%!demo | ||
%! ## Solid gray | ||
%! | ||
%! I = ones (256)/2; | ||
%! X = dither (I); | ||
%! figure; | ||
%! subplot (121); imshow (I); title ('original'); | ||
%! subplot (122); imshow (double(X)); title ('dithered'); | ||
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%!demo | ||
%! ## Four solid gray levels | ||
%! | ||
%! I = [ones(256,64)/4, ones(256,64)/2, ones(256,64)*3/4, ones(256,64)*7/8]; | ||
%! X = dither (I); | ||
%! figure; | ||
%! subplot (121); imshow (I); title ('original'); | ||
%! subplot (122); imshow (double (X)); title ('dithered'); | ||
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%!demo | ||
%! ## Black-White Gradient | ||
%! | ||
%! I = repmat ([0:255]./255,256,1); | ||
%! X = dither (I); | ||
%! figure; | ||
%! subplot (121); imshow (I); title ('original'); | ||
%! subplot (122); imshow (double (X)); title ('dithered'); | ||
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%!demo | ||
%! ## Color Gradient | ||
%! | ||
%! width = 256; height = 256; | ||
%! upperleft = [1, 0, 0]; # Red | ||
%! upperright = [0, 1, 0]; # Green | ||
%! lowerleft = [0, 0, 1]; # Blue | ||
%! lowerright = [0, 0, 0]; # Black | ||
%! | ||
%! ## Create a grid for interpolation | ||
%! [x, y] = meshgrid (linspace (0, 1, width), linspace (0, 1, height)); | ||
%! ## Initialize the 3D array for the image | ||
%! image = zeros (height, width, 3); | ||
%! ## Calculate the interpolated colors for each point | ||
%! ## The logic is a bilinear interpolation of the four corner colors | ||
%! ## The first dimension of the `image` matrix is the height (y-axis) and the second is the width (x-axis) | ||
%! image(:, :, 1) = (1 - x) .* (1 - y) * lowerleft(1) + x .* (1 - y) * lowerright(1) + (1 - x) .* y * upperleft(1) + x .* y * upperright(1); | ||
%! image(:, :, 2) = (1 - x) .* (1 - y) * lowerleft(2) + x .* (1 - y) * lowerright(2) + (1 - x) .* y * upperleft(2) + x .* y * upperright(2); | ||
%! image(:, :, 3) = (1 - x) .* (1 - y) * lowerleft(3) + x .* (1 - y) * lowerright(3) + (1 - x) .* y * upperleft(3) + x .* y * upperright(3); | ||
%! | ||
%! ## Use the corner colors to define the colormap | ||
%! map = [upperleft; upperright; lowerleft; lowerright]; | ||
%! % Apply dither | ||
%! X = dither (image, map); | ||
%! | ||
%! ## Display the results | ||
%! figure; | ||
%! subplot (121); imshow (image); title ('original'); | ||
%! subplot (122); imshow (reshape (map(X(:)+1,:), [size(X) 3])); title ('dithered'); | ||
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%!demo | ||
%! # Lenna | ||
%! url = 'https://upload.wikimedia.org/wikipedia/en/7/7d/Lenna_%28test_image%29.png'; | ||
%! rgb_image = imread(url); | ||
%! map = [226 143 122; 199 127 124; 175 71 82; 230 191 168; 210 100 98; 132 50 81; 94 24 65; 149 97 139] / 255; | ||
%! X = dither (rgb_image, map); | ||
%! I = reshape (map(X(:)+1,:), [size(X) 3]); | ||
%! figure; | ||
%! subplot (121); imshow (rgb_image); title ('original'); | ||
%! subplot (122); imshow (I); title ('dithered'); | ||
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## Test input validation | ||
%!error dither () | ||
%!error dither (permute (1:3,[1 3 2])) | ||
%!error dither (1, 1) | ||
%!error dither (1, 1:3) | ||
%!error dither (1, [0 0 0]') | ||
%!error dither (1, [0 0 0], 0) | ||
%!error dither (1, [0 0 0], 0, 0) | ||
%!error dither (1, [0 0 0], -1, 1) | ||
%!error dither (1, [0 0 0], 1, -1) | ||
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%!test | ||
%! X = dither (0, [0 0 0; 1 1 1], 1, 1); | ||
%! assert (X, uint8 (0)) | ||
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%!test | ||
%! X = dither (1, [0 0 0; 1 1 1], 1, 1); | ||
%! assert (X, uint8 (1)) | ||
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%!test | ||
%! X = dither (repmat (ones (3)/2,1,1,3), [0 0 0; 1 1 1], 4, 4); | ||
%! assert (X, uint8 ([1 0 1; 0 1 0; 1 0 1])) | ||
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%!test | ||
%! X = dither (repmat (ones (3)/4,1,1,3), [0 0 0; 1 1 1], 4, 4); | ||
%! assert (X, uint8 ([0 0 0; 0 1 0; 0 0 0])) | ||
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%!test | ||
%! X = dither (repmat (ones (3)*3/4,1,1,3), [0 0 0; 1 1 1], 4, 4); | ||
%! assert (X, uint8 ([1 1 1; 1 0 1; 1 1 1])) |
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