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Fix opacity when deleting or renaming a node in AnimationNodeStateMachine#101179

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Repiteo merged 1 commit into
godotengine:masterfrom
Flynsarmy:one_less_click
May 19, 2025
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Fix opacity when deleting or renaming a node in AnimationNodeStateMachine#101179
Repiteo merged 1 commit into
godotengine:masterfrom
Flynsarmy:one_less_click

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In AnimationNodeStateMachine, fixes opacity not being correctly reset when deleting a node or connection, or renaming a node.

2025-01-06.22-21-00.mp4

@Flynsarmy Flynsarmy changed the title Deselect all when renaming a node or deleting a node/connection Fix opacity when deleting or renaming a node in AnimationNodeStateMachine Jan 6, 2025
@AThousandShips AThousandShips requested a review from a team January 7, 2025 10:48
@AThousandShips AThousandShips added this to the 4.4 milestone Jan 7, 2025
@Repiteo Repiteo modified the milestones: 4.4, 4.5 Feb 24, 2025
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Approved in meeting 👍

@TokageItLab TokageItLab moved this from Ready for review to Approved, Waiting for Production in Animation Team Issue Triage May 16, 2025
@Repiteo Repiteo merged commit fa90be2 into godotengine:master May 19, 2025
@github-project-automation github-project-automation Bot moved this from Approved, Waiting for Production to Done in Animation Team Issue Triage May 19, 2025
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Repiteo commented May 19, 2025

Thanks!

@Flynsarmy Flynsarmy deleted the one_less_click branch September 2, 2025 22:59
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5 participants