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macOS: Ensure LayerHost size is set when first embedded#106538

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Repiteo merged 1 commit into
godotengine:masterfrom
stuartcarnie:macos_embedded_size_fix
May 19, 2025
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macOS: Ensure LayerHost size is set when first embedded#106538
Repiteo merged 1 commit into
godotengine:masterfrom
stuartcarnie:macos_embedded_size_fix

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@stuartcarnie
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Closes #106431

The LayerHost control was not always resized directly after embedding.

@akien-mga akien-mga added this to the 4.5 milestone May 18, 2025
@Repiteo Repiteo merged commit 52124a1 into godotengine:master May 19, 2025
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Repiteo commented May 19, 2025

Thanks!

@stuartcarnie stuartcarnie deleted the macos_embedded_size_fix branch May 19, 2025 23:33
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[4.5] macOS floating game workspace doesn't receive InputEventMouseMotion when Input.mouse_mode == Input.MOUSE_MODE_CAPTURED

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