Fix FBX import normals to respect smoothing groups#114758
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Generate normals based on FBX face_smoothing data: - Smooth faces share averaged normals across vertices - Faceted faces maintain hard edges - Preserves artist-defined smoothing behavior
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Feature request: Kosyne found it convenient to be able to choose between calculating, importing or outright discarding smoothing group data. |
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Discussed with @bqqbarbhg We think that ufbx is probably doing the "correct" thing here, but many things export hard edges unexpectedly. So it's a good idea to default to what the fbx file says, or discarding smooth data or discarding hard edges or we can try recalculating (this pull request). |
Co-authored-by: A Thousand Ships <[email protected]>
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Generate normals based on FBX face_smoothing data:
Fixes: #114739