GDScript: Clear base script in GDScript::clear#117991
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GDScript::clear
HolonProduction
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Apr 28, 2026
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Can confirm that this fixes the issue. The approach makes sense to me 👍
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Fixes: #117975
We can access an already freed script when clearing dependencies between scripts. It can happen because sometimes the reference to the base script can be the last reference and at the same time the next one in the
script_list. So we first advance list to the next node and then free the base script in theRef<GDScript> scrdestructor.To fix it I choose to manually clear the base script before moving to the next node to allow it to remove itself from thescript_listif it needs to.As recommended in Rocket chat the code to clean it was moved to
GDScript::clear. It was still tested with tsan build and it also fixes it.Tbh, not sure how often it happens, but it does happen in my project and in the mrp at least.