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Update UUID function to panic on initialization errors #169
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Summary of ChangesHello @sixcolors, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request enhances the robustness of the UUID generation mechanism by implementing a fail-fast approach during its initialization. Instead of silently failing or providing a default, potentially invalid, UUID, the system will now panic if critical steps like seeding the random number generator or initializing the counter encounter errors. This ensures that any issues with UUID setup are immediately apparent, preventing the propagation of invalid UUIDs throughout the application. Highlights
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Code Review
This pull request updates the UUID function to panic on initialization errors, which is a good improvement over returning a default UUID. The change to panic when rand.Read fails is correct. However, I've found a critical issue with the new check for the uuidCounter value. It can cause a panic even on successful initialization, albeit in a very rare case. My review includes a comment with a detailed explanation and a suggestion for a fix by removing the problematic check.
| if atomic.LoadUint64(&uuidCounter) <= 0 { | ||
| return "00000000-0000-0000-0000-000000000000" | ||
| panic("utils: UUID counter is not properly initialized") | ||
| } |
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This check can cause a panic even on successful initialization. It's possible, though extremely rare, for crypto/rand.Read to return eight zero bytes, which would initialize uuidCounter to 0. In this valid case, your code would panic.
The panic you added for rand.Read failures is sufficient to handle initialization errors. This additional check is redundant and introduces this bug. The subsequent atomic.AddUint64 will handle a 0 value correctly.
I recommend removing this conditional block.
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Pull request overview
This PR changes the UUID function's error handling strategy from graceful degradation (returning a default UUID) to fail-fast behavior (panicking on initialization errors). This is a significant API change that makes initialization failures immediately visible rather than silently continuing with fallback values.
Key changes:
- Replaces silent return on rand.Read failure with a descriptive panic message
- Replaces fallback UUID return with a panic when counter validation fails
- Adds fmt import to support formatted panic messages
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| if atomic.LoadUint64(&uuidCounter) <= 0 { | ||
| return "00000000-0000-0000-0000-000000000000" | ||
| panic("utils: UUID counter is not properly initialized") | ||
| } |
Copilot
AI
Dec 6, 2025
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The counter check <= 0 is problematic because uuidCounter is a uint64, which cannot be negative. Additionally, 0 is a valid value that could be returned from binary.LittleEndian.Uint64(uuidSeed[:8]) if the first 8 bytes of the seed happen to be all zeros (which is statistically possible, though unlikely).
This check appears to be attempting to detect if initialization failed, but due to the sync.Once behavior, if the panic in line 35 doesn't occur, uuidCounter will always be set to some value. A better approach would be to use a separate boolean flag to track successful initialization, or remove this check entirely since the panic in line 35 already handles initialization failures.
| if _, err := rand.Read(uuidSeed[:]); err != nil { | ||
| return | ||
| panic(fmt.Sprintf("utils: failed to seed UUID generator: %v", err)) | ||
| } | ||
| uuidCounter = binary.LittleEndian.Uint64(uuidSeed[:8]) | ||
| }) | ||
| if atomic.LoadUint64(&uuidCounter) <= 0 { | ||
| return "00000000-0000-0000-0000-000000000000" | ||
| panic("utils: UUID counter is not properly initialized") | ||
| } |
Copilot
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Dec 6, 2025
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The new panic behavior for UUID initialization failures is not covered by tests. Consider adding test cases that verify:
- The function panics with the expected message when
rand.Readfails - The behavior when the counter check fails (though this may need to be reconsidered based on the logic issue)
This is important because panic behavior is a significant API change that could crash applications if not handled properly by callers.
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We should return an error, not panic(). Let the caller handle the error and determine the fallback themselves. |
This PR updates the UUID function in common.go to panic instead of returning a default UUID when initialization fails. The changes include adding proper error handling for seeding the UUID generator and counter initialization.