Releases
v1.33.0
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Notable changes
Added
Add "DebugUnenroll" function to Event Leaderboards for easier QA tests.
Return "tier_delta" in Event Leaderboard scores which indicates promotion/demotion zones.
(Unity) Provide "OnlineChanged" event signal in "NetworkProbe" for eager detection.
Changed
All analytics events published to Satori are now public functions.
Update all JSON schemas to include latest game system fields and definitions.
Expand "LeaderboardsSystem" to wrap everything in Nakama Leaderboards to use Hiro personalizers.
(Unreal) Simplify Steam authentication with Identity in Hiro Online Subsystem.
(CPP) (Dart) (Godot) (Python) (TypeScript) (Unity) (Unreal) Update clients for all new APIs.
Fixed
Handle Auction bid won by player account which has since been deleted gracefully.
Fix currency delta dropped when balance matches server after offline.
(Unity) Fix "PlayerPrefsStorage" returns hollow objects for missing keys.
(Unity) Copy codex properties into inventory items granted in rewards while offline.
(Unity) Return valid "AchievementClaimAck" and "EnergySpendReward" types when offline.
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