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Don't disable savestates just because adhoc is "inited" #19903

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merged 5 commits into from
Jan 21, 2025

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@hrydgard hrydgard commented Jan 21, 2025

That behavior broke save states and speed controls in a lot of games, see #19896 , and this PR fixes it.

However, the Network popup still comes up too early (on sceNetInit), so will need to fix that in a followup.

Also contains a buildfix, and more networking stuff in the ImDebugger.

@hrydgard hrydgard added this to the v1.19.0 milestone Jan 21, 2025
@hrydgard hrydgard merged commit d7aa236 into master Jan 21, 2025
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@hrydgard hrydgard deleted the network-connection-detection branch January 21, 2025 12:41
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