Fast SIMD-accelerated Rust implementation of SSIMULACRA2, a perceptual image quality metric.
[dependencies]
fast-ssim2 = { version = "0.7", features = ["imgref"] }use fast_ssim2::compute_ssimulacra2;
use imgref::ImgVec;
let source: ImgVec<[u8; 3]> = /* your source image */;
let distorted: ImgVec<[u8; 3]> = /* compressed/modified version */;
let score = compute_ssimulacra2(source.as_ref(), distorted.as_ref())?;
// 100 = identical, 90+ = imperceptible, <50 = significant degradation| Score | Quality |
|---|---|
| 100 | Identical |
| 90+ | Imperceptible difference |
| 70-90 | Minor, subtle difference |
| 50-70 | Noticeable difference |
| <50 | Significant degradation |
| Function | Use Case |
|---|---|
compute_ssimulacra2 |
Compare two images (recommended) |
Ssimulacra2Reference::new |
Precompute for batch comparisons (~2x faster) |
With the imgref feature:
| Type | Color Space |
|---|---|
ImgRef<[u8; 3]> |
sRGB (8-bit) |
ImgRef<[u16; 3]> |
sRGB (16-bit) |
ImgRef<[f32; 3]> |
Linear RGB |
ImgRef<u8>, ImgRef<f32> |
Grayscale |
Convention: Integer types = sRGB gamma. Float types = linear RGB.
Without features, use yuvxyb::Rgb or yuvxyb::LinearRgb, or implement ToLinearRgb for custom types.
When comparing multiple images against the same reference (e.g., testing compression levels), precompute the reference:
use fast_ssim2::Ssimulacra2Reference;
let reference = Ssimulacra2Reference::new(source.as_ref())?;
for distorted in compressed_variants {
let score = reference.compare(distorted.as_ref())?;
}| Feature | Default | Description |
|---|---|---|
imgref |
No | Support for imgref image types |
rayon |
No | Parallel computation |
SIMD is always available — runtime CPU detection via archmage selects the best backend automatically (AVX2+FMA on x86_64, NEON on aarch64, SIMD128 on wasm32, scalar fallback elsewhere).
Benchmarked on AMD Ryzen 9 7950X (x86_64, AVX2+FMA), full SSIMULACRA2 computation vs upstream ssimulacra2 crate:
| Resolution | ssimulacra2 (scalar) | fast-ssim2 (SIMD) | Speedup |
|---|---|---|---|
| 320x240 | 139ms | 8.7ms | 16x |
| 1920x1080 | 1,006ms | 316ms | 3.2x |
| 3840x2160 | 3,615ms | 1,317ms | 2.7x |
Run your own benchmarks:
cargo bench -p fast-ssim2use fast_ssim2::{ToLinearRgb, LinearRgbImage, srgb_u8_to_linear};
struct MyImage { /* ... */ }
impl ToLinearRgb for MyImage {
fn to_linear_rgb(&self) -> LinearRgbImage {
let data: Vec<[f32; 3]> = self.pixels.iter()
.map(|[r, g, b]| [
srgb_u8_to_linear(*r),
srgb_u8_to_linear(*g),
srgb_u8_to_linear(*b),
])
.collect();
LinearRgbImage::new(data, self.width, self.height)
}
}use fast_ssim2::{compute_ssimulacra2_with_config, Ssimulacra2Config};
// Force scalar (for comparison/debugging)
let score = compute_ssimulacra2_with_config(source, distorted, Ssimulacra2Config::scalar())?;
// Use SIMD (default — auto-detects AVX2/NEON/WASM128)
let score = compute_ssimulacra2_with_config(source, distorted, Ssimulacra2Config::simd())?;use fast_ssim2::{compute_ssimulacra2, Rgb, TransferCharacteristic, ColorPrimaries};
let source = Rgb::new(
pixel_data,
width,
height,
TransferCharacteristic::SRGB,
ColorPrimaries::BT709,
)?;
let score = compute_ssimulacra2(source, distorted)?;- Minimum image size: 8x8 pixels
- MSRV: 1.89.0
Fork of rust-av/ssimulacra2. Thank you to the rust-av team for the original implementation.
What's different: Cross-platform SIMD acceleration (x86_64/aarch64/wasm32 via archmage), precomputed reference API, imgref support, #![forbid(unsafe_code)].
BSD-2-Clause (same as upstream)
Developed with assistance from Claude (Anthropic). Tested against the C++ reference implementation.