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connectedTimestamp
jackcarey edited this page Jul 16, 2022
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1 revision
Type: Int
When the gamepad was connected, in Unix time.
var controller = Controller.getController(0);
console.log(controller.connectedTimestamp);
>> 427075200
The MIT License (MIT)
Copyright © 2022 Jack Carey
Setup
Buttons & Analog Sticks
Controller Layouts
Configuring Settings
Controller Events
Button Events
Analog Stick Events
Controller.supported
Controller.controllers
Controller.controllerCount
Controller.search()
Controller.getController()
Controller.watchAll()
Controller.unwatchAll()
.connectedTimestamp
.id
.index
.inputs
.layoutInfo
.name
.watch()
.unwatch()
Settings Objects
List of Settings
settings.list()
settings.clear()
settings.update()
→ Grunt Tasks
→ Registering Settings
→ Creating Layout Maps