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LIGHTBRINGER

From approved screenplay to asset-consistent, cost-gated AI animation production

LIGHTBRINGER — AI Animation Production System

English · 한국어

Open the live demo → · 60-second tour · Working case study · Workflow · Discuss

Proposed and system-architected by AI Creator BAO · Developed and operated by STUDIO GENESIS

LIGHTBRINGER is the production control layer between an approved screenplay and image/video generation. It keeps shots editable, identities synchronized, costs visible, and every approval or retry traceable.

See the working product

The original public demo ORBITAL ECHO follows one 42-second scene through the real LIGHTBRINGER workflow. It uses isolated deterministic data, so no client work, private account, credential, or external model credit is exposed.

Segment explorer, shot timing, and editable production fields

Screenplay Segments Shots Asset identities Storyboard results Failed stages
42 sec 2 6 5 3 0

Start with the 60-second visual tour, then inspect the complete English or Korean case study.

Run the public demo

The repository now includes a deployable clean-room demo with original dummy data. Node.js 20 or newer is the only local requirement.

Launch the public LIGHTBRINGER demo

npm start

Open http://localhost:4173. The default deterministic Mock API costs nothing. To connect your own LLM, store its key in server-side secret environment variables—never in the browser—and select either the Anthropic or OpenAI-compatible adapter.

Self-hosting and BYO API guide →

What the system does

approved screenplay
        ↓
segment explorer → shot design + timing
        ↓
continuity + versioned @asset identities
        ↓
Korean review master + English generation master
        ↓
storyboard / previz → human cost approval → video render
        ↓
result history, retry, version, recovery
Production stage Human decision System output
Screenplay Writers and reviewers approve the source Versioned screenplay and review history
Shot design Artists edit split, camera, direction, dialogue, and timing Navigable shot records
Continuity The team confirms visible characters and locations per shot Locked @asset identities and state
Prompt master Directors review intent before generation Korean, English-video, and storyboard masters
Render A producer reviews targets and estimated cost Preserved outputs, attempts, failures, and lineage

Why it exists

Generating a single AI shot is fast. Producing a coherent episode is an operations problem.

Production failure LIGHTBRINGER control
Characters and locations drift between shots Versioned shot-level asset locks
Long scripts become hundreds of unmanageable cards Segment explorer with one selected work unit
LLM output is truncated or times out Fast batch path with targeted shot-level fallback
Korean creative intent diverges from English engine input Parallel review and generation masters
Expensive renders are repeated too early Human approval gate before paid generation
Completed work disappears during retry or deletion Persistent history, trash, recovery, and lineage

See the full workflow specification and reference architecture.

What is public

This repository is a public workflow specification, working-product case study, and clean-room runnable demo, not the commercial application source distribution.

Included:

  • real application screenshots in Korean and English;
  • an original neutral screenplay and editable shot records;
  • bilingual prompt-master examples;
  • a deployable dummy UI, deterministic Mock API, and server-side BYO API adapters;
  • workflow, architecture, adoption, and evaluation documents;
  • issue templates for production feedback.

Not included:

  • customer or unreleased production data;
  • reference media and private asset libraries;
  • accounts, audit logs, admin routes, or API credentials;
  • the commercial LIGHTBRINGER application source.

Explore the repository

If you want to… Start here
Understand the product quickly 60-second product tour
Inspect a complete run Working demo case study
Read the production rules Workflow specification
Evaluate system boundaries Architecture
Adopt the stages in another stack Adoption guide
Evaluate outcomes without inflated claims Industry impact and metrics
Inspect machine-readable examples examples/orbital-echo
Run safely or connect your own API Self-hosted demo guide

Status and participation

LIGHTBRINGER is a working internal production system under active development at STUDIO GENESIS. The public framework is currently preparing the bilingual working-demo release.

STUDIO GENESIS

AI Creator BAO is the proposer and system architect of LIGHTBRINGER. STUDIO GENESIS develops and operates the system, connecting human creative decisions with reproducible production data.

STUDIO GENESIS website · Citation · License

The public documentation and diagrams are available under the repository license. LIGHTBRINGER and STUDIO GENESIS brand identifiers are excluded from the license grant.

About

Human-gated AI animation production system for screenplay, shot timing, continuity, asset synchronization, prompts, previz, and rendering.

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