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40percentclub sixpack support (qmk#11007)
* QMK support for 40percentclub SixPack * Update readme.md * QMK support for 40percentclub SixPack * fix info.json * Apply suggestions from code review Co-authored-by: Joel Challis <[email protected]> * update PRODUCT name and change BL levels to 6 * Add Fkeys keymap * correct readme * add via keymap * correct readme * change indentation * Apply suggestions from code review Co-authored-by: Ryan <[email protected]> * requested change and more cleanup * Update keyboards/40percentclub/sixpack/sixpack.h Co-authored-by: Erovia <[email protected]> * Apply suggestions from code review Co-authored-by: Suschman <[email protected]> Co-authored-by: Joel Challis <[email protected]> Co-authored-by: Ryan <[email protected]> Co-authored-by: Erovia <[email protected]>
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/* | ||
Copyright 2020 | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#include "config_common.h" | ||
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/* USB Device descriptor parameter */ | ||
#define VENDOR_ID 0x3430 // "40" | ||
#define PRODUCT_ID 0x5350 // "SP" | ||
#define DEVICE_VER 0x1001 | ||
#define MANUFACTURER di0ib | ||
#define PRODUCT Six Pack | ||
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/* key matrix size */ | ||
#define MATRIX_ROWS 2 | ||
#define MATRIX_COLS 3 | ||
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/* | ||
* Keyboard Matrix Assignments | ||
* | ||
* Change this to how you wired your keyboard | ||
* COLS: AVR pins used for columns, left to right | ||
* ROWS: AVR pins used for rows, top to bottom | ||
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode) | ||
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode) | ||
* | ||
*/ | ||
// #define MATRIX_ROW_PINS { B0 } // B0 equivalents the ground pin | ||
// #define MATRIX_COL_PINS { E6, D7, C6, D4 } | ||
#define DIRECT_PINS { \ | ||
{ D4, C6, D7 }, \ | ||
{ E6, B4, B5 } \ | ||
} | ||
#define UNUSED_PINS { D1, D0, C4, C5, B1, B2, B3 } // TX, RX, SDA, SCL, PB1, PB2, PB3 on expansion connector | ||
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/* COL2ROW, ROW2COL*/ | ||
#define DIODE_DIRECTION COL2ROW | ||
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/* Backlight */ | ||
#define BACKLIGHT_BREATHING | ||
#define BACKLIGHT_LEVELS 6 | ||
#define BACKLIGHT_PINS { F4, F5 } // Top Row, Bottom Row | ||
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// #define RGB_DI_PIN B1 // PB1 on expansion connector | ||
// #ifdef RGB_DI_PIN | ||
// #define RGBLED_NUM 16 | ||
// #define RGBLIGHT_HUE_STEP 8 | ||
// #define RGBLIGHT_SAT_STEP 8 | ||
// #define RGBLIGHT_VAL_STEP 8 | ||
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */ | ||
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */ | ||
// /*== all animations enable ==*/ | ||
// #define RGBLIGHT_ANIMATIONS | ||
// /*== or choose animations ==*/ | ||
// #define RGBLIGHT_EFFECT_BREATHING | ||
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD | ||
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL | ||
// #define RGBLIGHT_EFFECT_SNAKE | ||
// #define RGBLIGHT_EFFECT_KNIGHT | ||
// #define RGBLIGHT_EFFECT_CHRISTMAS | ||
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT | ||
// #define RGBLIGHT_EFFECT_RGB_TEST | ||
// #define RGBLIGHT_EFFECT_ALTERNATING | ||
// /*== customize breathing effect ==*/ | ||
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/ | ||
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64 | ||
// /*==== use exp() and sin() ====*/ | ||
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7 | ||
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255 | ||
// #endif | ||
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */ | ||
#define DEBOUNCE 5 | ||
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/* define if matrix has ghost (lacks anti-ghosting diodes) */ | ||
//#define MATRIX_HAS_GHOST | ||
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held. | ||
* This is userful for the Windows task manager shortcut (ctrl+shift+esc). | ||
*/ | ||
// #define GRAVE_ESC_CTRL_OVERRIDE | ||
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/* | ||
* Force NKRO | ||
* | ||
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved | ||
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the | ||
* makefile for this to work.) | ||
* | ||
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N) | ||
* until the next keyboard reset. | ||
* | ||
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is | ||
* fully operational during normal computer usage. | ||
* | ||
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N) | ||
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by | ||
* bootmagic, NKRO mode will always be enabled until it is toggled again during a | ||
* power-up. | ||
* | ||
*/ | ||
//#define FORCE_NKRO | ||
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/* Bootmagic Lite key configuration */ | ||
// #define BOOTMAGIC_LITE_ROW 0 | ||
// #define BOOTMAGIC_LITE_COLUMN 0 |
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{ | ||
"keyboard_name": "sixpack", | ||
"url": "https://www.40percent.club/2017/05/six-pack-11.html", | ||
"maintainer": "qmk", | ||
"width": 3, | ||
"height": 2, | ||
"layouts": { | ||
"LAYOUT_ortho_2x3": { | ||
"layout": [ | ||
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, | ||
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1} | ||
] | ||
} | ||
} | ||
} |
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/* Copyright 2020 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include QMK_KEYBOARD_H | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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/* Default 2x3 layout | ||
* .--------------------------. | ||
* | MUTE | UP | PLAY | | ||
* |--------+--------+--------+ | ||
* | LEFT | DOWN | RIGHT | | ||
* '--------------------------' | ||
*/ | ||
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[0] = LAYOUT_ortho_2x3(/* Default */ | ||
KC_MUTE, KC_UP, KC_MPLY, | ||
KC_LEFT, KC_DOWN, KC_RGHT), | ||
}; |
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# The default keymap for Six Pack |
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/* Copyright 2020 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include QMK_KEYBOARD_H | ||
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// Tap Dance declarations | ||
enum { | ||
F13F19, | ||
F14F20, | ||
F15F21, | ||
F16F22, | ||
F17F23, | ||
F18F24, | ||
}; | ||
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// Tap Dance definitions | ||
qk_tap_dance_action_t tap_dance_actions[] = { | ||
// Tap once for F13 to F18, twice for F19 to F24 | ||
[F13F19] = ACTION_TAP_DANCE_DOUBLE(KC_F13, KC_F19), [F14F20] = ACTION_TAP_DANCE_DOUBLE(KC_F14, KC_F20), [F15F21] = ACTION_TAP_DANCE_DOUBLE(KC_F15, KC_F21), | ||
[F16F22] = ACTION_TAP_DANCE_DOUBLE(KC_F16, KC_F22), [F17F23] = ACTION_TAP_DANCE_DOUBLE(KC_F17, KC_F23), [F18F24] = ACTION_TAP_DANCE_DOUBLE(KC_F18, KC_F24) | ||
}; | ||
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// Add tap dance item in place of a key code | ||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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/* 2x3 layout | ||
* .-----------------------------. | ||
* | F13/F19 | D14/F20 | F15/F21 | | ||
* |---------+---------+---------+ | ||
* | F16/F22 | D17/F23 | F18/F24 | | ||
* '-----------------------------' | ||
*/ | ||
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[0] = LAYOUT_ortho_2x3(/* F13 to F24 */ | ||
TD(F13F19), TD(F14F20), TD(F15F21), | ||
TD(F16F22), TD(F17F23), TD(F18F24) | ||
), | ||
}; |
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# F13 to F24 keymap with Tap Dance for Six Pack |
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TAP_DANCE_ENABLE = yes |
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/* Copyright 2020 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include QMK_KEYBOARD_H | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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/* Default 2x3 layout with 6 Layers | ||
* .--------------------------. | ||
* | MUTE | UP | PLAY | | ||
* |--------+--------+--------+ | ||
* | LEFT | DOWN | RIGHT | | ||
* '--------------------------' | ||
*/ | ||
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[0] = LAYOUT_ortho_2x3(KC_MUTE, KC_UP , KC_MPLY, | ||
KC_LEFT, KC_DOWN, KC_RGHT), | ||
[1] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS), | ||
[2] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS), | ||
[3] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS), | ||
[4] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS), | ||
[5] = LAYOUT_ortho_2x3(KC_TRNS, KC_TRNS, KC_TRNS, | ||
KC_TRNS, KC_TRNS, KC_TRNS), | ||
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}; |
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VIA_ENABLE = yes |
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# Six Pack | ||
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 | ||
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A 6-key macropad PCB with its switch and LED pins wired directly to microcontroller IO pins. | ||
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You can find the main blog post about this macropad [here](http://www.40percent.club/2017/05/six-pack-11.html), also the Gerber files and other documentation is located [here](https://git.40percent.club/di0ib/Misc/src/branch/master/Six%20Pack). | ||
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* Keyboard Maintainer: [The QMK Community](https://github.com/qmk) | ||
* Hardware Supported: Six Pack PCB, Pro Micro | ||
* Hardware Availability: [40percent.club](https://git.40percent.club/di0ib/Misc/src/branch/master/Six%20Pack) | ||
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Make example for this macropad (after setting up your build environment): | ||
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make 40percentclub/sixpack:default | ||
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Flashing example for this keyboard: | ||
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make 40percentclub/sixpack:default:flash | ||
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs). |
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# MCU name | ||
MCU = atmega32u4 | ||
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# Bootloader selection | ||
BOOTLOADER = caterina | ||
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# Build Options | ||
# change yes to no to disable | ||
# | ||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration | ||
MOUSEKEY_ENABLE = yes # Mouse keys | ||
EXTRAKEY_ENABLE = yes # Audio control and System control | ||
CONSOLE_ENABLE = no # Console for debug | ||
COMMAND_ENABLE = no # Commands for debug and configuration | ||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE | ||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend | ||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work | ||
NKRO_ENABLE = no # USB Nkey Rollover | ||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality | ||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow | ||
BLUETOOTH_ENABLE = no # Enable Bluetooth | ||
AUDIO_ENABLE = no # Audio output |
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/* Copyright 2020 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#include "sixpack.h" | ||
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void matrix_init_kb(void) { | ||
setPinOutput(B6); // Backlight cathodes Col.3 | ||
setPinOutput(F6); // Backlight cathodes Col.2 | ||
setPinOutput(F7); // Backlight cathodes Col.1 | ||
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matrix_init_user(); | ||
} |
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/* Copyright 2020 | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
#pragma once | ||
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#include "quantum.h" | ||
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/* This a shortcut to help you visually see your layout. | ||
* | ||
* The first section contains all of the arguments representing the physical | ||
* layout of the board and position of the keys. | ||
* | ||
* The second converts the arguments into a two-dimensional array which | ||
* represents the switch matrix. | ||
*/ | ||
#define LAYOUT_ortho_2x3( \ | ||
k00, k01, k02, \ | ||
k10, k11, k12 \ | ||
) { \ | ||
{ k00, k01, k02 }, \ | ||
{ k10, k11, k12 } \ | ||
} |